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  1. #1
    Player
    Eldaena's Avatar
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    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by AmandaHuggenkiss View Post
    Archer does amazing DPS for one reason.
    It needs a consumable to to it's job.
    If archer had unlimited arrows it's damage would need to be nerfed by a ton.


    That said I like archer how it is.
    I actually have to agree with this to some extent. They don't make arrows a necessity just to be annoying to everyone. It's because the class is powerful that they have that restriction. Like a thaumaturge who has a restraint on MP, an archer too has somewhat of a balanced restrain in the amount of arrows they can carry and their TP gain. With the numerous times our classes have been balanced and rebalanced, do you really think SE hasn't thought about arrows and how they work out in the scheme of things? They left them there because they felt it was balanced.

    Edit: As for the price of arrows, that's a player issue. The materials are not all that hard to come by honestly, they should be sold for less because of how common they are. I guess I would recommend getting a carp friend or taking it up yourself. Both options are pretty beneficial.
    (2)
    Last edited by Eldaena; 02-13-2012 at 06:46 PM.

  2. #2
    Player
    Syris's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    50
    Character
    Syris Flinn
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Eldaena View Post
    Like a thaumaturge who has a restraint on MP
    Right, but Thaumaturge does not have to buy / make their mp pool. They simply put their weapon away to allow it to regenerate. In no way is this comparable.
    (3)

  3. #3
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
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    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Syris View Post
    Right, but Thaumaturge does not have to buy / make their mp pool. They simply put their weapon away to allow it to regenerate. In no way is this comparable.
    Yeah but their MP pool is EXTREMELY limited. The only thing that limits an archer is his funds (aka 30k-50k a stack is only bad if you attempt to make no gil or you could go gather the things yourself) and his TP gain (which seems pretty good!). Both relatively equal in comparison in my opinion.
    (1)
    Last edited by Eldaena; 02-14-2012 at 03:52 AM.

  4. #4
    Player
    Syris's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
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    50
    Character
    Syris Flinn
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Eldaena View Post
    Yeah but their MP pool is EXTREMELY limited. The only thing that limits an archer is his funds (aka 30k-50k a stack is only bad if you attempt to make no gil or you could go gather the things yourself) and his TP gain (which seems pretty good!). Both relatively equal in comparison in my opinion.
    Funds should effect a classes performance. Having the time / gil to spend on your person should make your character stronger / more effective. BUT gil should never effect whether or not you can continue playing your class. A players funds should never come in the way of something as simple as engaging a target.
    (3)

  5. #5
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Eldaena View Post
    As for the price of arrows, that's a player issue. The materials are not all that hard to come by honestly, they should be sold for less because of how common they are. I guess I would recommend getting a carp friend or taking it up yourself. Both options are pretty beneficial.
    If you think cobalt arrows are overpriced, I recommend pricing the materials. For example, typical mat prices on Fabul:

    cobalt ingots: 7k x99 = 693k
    chocobo feathers: 4k x99 = 396k
    rosewood branch: 3k x99 = 297k
    total cost = 1386k for 33 stacks = 42k/stack

    That's if you are manually babysitting each synth. If you are mashing enter, you can expect a 10-15% net fail rate at R50, putting you at 1386k for ~29 stacks, or 47.8k/stack. (I imagine Hasty Hand would be even worse.)

    Many arrow producers are selling arrows below cost.
    (0)

  6. #6
    Player
    AmandaHuggenkiss's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    Quote Originally Posted by Spider-Dan View Post
    If you think cobalt arrows are overpriced, I recommend pricing the materials. For example, typical mat prices on Fabul:

    cobalt ingots: 7k x99 = 693k
    chocobo feathers: 4k x99 = 396k
    rosewood branch: 3k x99 = 297k
    total cost = 1386k for 33 stacks = 42k/stack

    That's if you are manually babysitting each synth. If you are mashing enter, you can expect a 10-15% net fail rate at R50, putting you at 1386k for ~29 stacks, or 47.8k/stack. (I imagine Hasty Hand would be even worse.)

    Many arrow producers are selling arrows below cost.
    Those prices are way inflated, all those mats are really easy to gather yourself.
    (1)
    I like frog

  7. #7
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    Quote Originally Posted by AmandaHuggenkiss View Post
    Those prices are way inflated, all those mats are really easy to gather yourself.
    Whether or not you believe they are inflated is not particularly relevant. Could the prices be lower? Sure, but then you'd have less players who felt it was worth their time to go gather those mats and sell them, so the remaining sellers would be frequently sold out... at which point prices would go back up, etc.

    Now, you might mean that you could go out and gather these mats yourself for synthing. I hope that's not what you mean, because (in the most basic sense of economics) it doesn't matter whether you gather them yourself, or you buy them in the wards, or a friend gives them to you... at the end of the day, if you craft 99 arrow synths, you are using items that you could have sold on the AH for ~1.4m. Opportunity cost exists.
    (2)

  8. #8
    Player

    Join Date
    Mar 2011
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    83
    Quote Originally Posted by Spider-Dan View Post
    Whether or not you believe they are inflated is not particularly relevant. Could the prices be lower? Sure, but then you'd have less players who felt it was worth their time to go gather those mats and sell them, so the remaining sellers would be frequently sold out... at which point prices would go back up, etc.

    Now, you might mean that you could go out and gather these mats yourself for synthing. I hope that's not what you mean, because (in the most basic sense of economics) it doesn't matter whether you gather them yourself, or you buy them in the wards, or a friend gives them to you... at the end of the day, if you craft 99 arrow synths, you are using items that you could have sold on the AH for ~1.4m. Opportunity cost exists.
    That's right, you can farm anything you'd like for the same amount to buy those arrows that's how a market works! Congratulations!
    (0)

  9. #9
    Player
    Syris's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    50
    Character
    Syris Flinn
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tempast View Post
    That's right, you can farm anything you'd like for the same amount to buy those arrows that's how a market works! Congratulations!
    Your missing the point. What encouragement is there for people to craft those arrows if they are going to be a loss of profit? And for people saying you can simply gather the mats needed to make the arrows, those players will be loosing a profit to be gained in order to play the class [which is essentially the same as purchasing the arrows yourself + hours of gathering.] So its a problem and the point still stands, ARC is a gil sink no matter which way you approach it.
    (1)
    Last edited by Syris; 02-14-2012 at 07:47 AM.

  10. #10
    Player
    AmandaHuggenkiss's Avatar
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    Mar 2011
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    1,030
    Character
    Amanda Huggenkiss
    World
    Sargatanas
    Main Class
    Samurai Lv 93
    Quote Originally Posted by Syris View Post
    Your missing the point. What encouragement is there for people to craft those arrows if they are going to be a loss of profit? And for people saying you can simply gather the mats needed to make the arrows, those players will be loosing a profit to be gained in order to play the class [which is essentially the same as purchasing the arrows yourself + hours of gathering.]
    Most people I know who are selling arrows are grinding EXP off of them and selling them is just a bonus.
    There are much better ways to make Gil. (and you don't need a high level craft to do it)
    (0)
    I like frog

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