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  1. #1
    Player Seraphor's Avatar
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    Feb 2018
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    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vyrerus View Post
    Two melee has been more standard since Second Coil due to fight mechanics. With two caster, there's usually so much overlap from having essentially 5 ranged, that one of them has to be commanded to stay in a melee's spot anyway. Most ranged players don't like doing that.

    I remember filling in for a buddy's static during Sigmascape. They ran NIN, RDM, BRD, and either BLM or SMN. I can't remember but I think it was BLM. Anyway, they were very cruel to melee players, and would not shut up about, "Why play melee?" And they purposely killed me with Ink repeatedly, citing I was in their spot... while I'm in melee range on the side I was told to be on. Then they wondered why I was mad at them. Then they said I was parsing horribly. Like, no shit, you just killed me with Ink, and the RDM couldn't even be assed to raise.

    I still get pretty grumpy about two caster comp to this day. It makes me uncomfortable, even if I'm not on melee.
    RDM and NIN are each very capable of filling in for either the melee or ranged slot.
    (0)

  2. #2
    Player
    Vyrerus's Avatar
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    May 2014
    Location
    The Interdimensional Rift
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    3,600
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Seraphor View Post
    RDM and NIN are each very capable of filling in for either the melee or ranged slot.
    Uhh, sure, they both have melee and ranged moves, but at that time especially, unless it came around in NIN's rotation that they were going to use Ten Chi Jin to trigger Suiton, they used it to do the combo ending in Doton. This meant more than ever, be in melee range, but it's not like a NIN is going to stand at 15y and Throwing Dagger for the whole fight. That'd be insane. A RDM standing in melee range the whole fight is much more believable, just reverse Displacement after melee combo if the timing of mechanics allows it.
    (0)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  3. #3
    Player Seraphor's Avatar
    Join Date
    Feb 2018
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    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vyrerus View Post
    Uhh, sure, they both have melee and ranged moves, but at that time especially, unless it came around in NIN's rotation that they were going to use Ten Chi Jin to trigger Suiton, they used it to do the combo ending in Doton. This meant more than ever, be in melee range, but it's not like a NIN is going to stand at 15y and Throwing Dagger for the whole fight. That'd be insane. A RDM standing in melee range the whole fight is much more believable, just reverse Displacement after melee combo if the timing of mechanics allows it.
    You always end TenChiJin with Suiton for single target.
    That's what Meisui is for and why it lines up with TCJ's cooldown.

    No fight in which you have an assigned ranged position, actually needs to stand at a distance for the entire fight, only for specific mechanics. Which is what Raiton is for.
    In fact, all players should be within melee range for most of the fight anyway for AoE heals.

    Most recently done Hades and SoS EXs as a ranged NIN. There's one mechanic in each of those where the ranged position has to be at range for more than a GCD, and only about 2-3 GCD's at that. Raiton and a little weaving easily covers that and you barely lose a single GCD.
    (0)
    Last edited by Seraphor; 02-24-2021 at 08:54 PM.

  4. #4
    Player
    Vyrerus's Avatar
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    May 2014
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    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Seraphor View Post
    You always end TenChiJin with Suiton for single target.
    That's what Meisui is for and why it lines up with TCJ's cooldown.

    No fight in which you have an assigned ranged position, actually needs to stand at a distance for the entire fight, only for specific mechanics. Which is what Raiton is for.
    In fact, all players should be within melee range for most of the fight anyway for AoE heals.
    Meisui didn't exist in Stormblood, and the potencies of Ninjutsu were different.
    (0)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  5. #5
    Player Seraphor's Avatar
    Join Date
    Feb 2018
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    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vyrerus View Post
    Meisui didn't exist in Stormblood, and the potencies of Ninjutsu were different.
    We're in Shadowbringers now.
    (0)

  6. #6
    Player
    Vyrerus's Avatar
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    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Seraphor View Post
    We're in Shadowbringers now.
    The context of my story is within Stormblood's time period, but even in the current one, I wouldn't force a Ninja out to a ranged slot unless the comp was 3+ melee. Auto attack losses are nothing to sneeze at.
    (0)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  7. #7
    Player Seraphor's Avatar
    Join Date
    Feb 2018
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    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vyrerus View Post
    The context of my story is within Stormblood's time period, but even in the current one, I wouldn't force a Ninja out to a ranged slot unless the comp was 3+ melee. Auto attack losses are nothing to sneeze at.
    Again, everyone should be in melee range anyway, except for the very specific mechanics that require a ranged position.
    Losing 2 auto attacks is inconsequential.
    (2)