Quote Originally Posted by Shougun View Post
If anyone remembers the old animations and physics it was certainly pretty! I wish they had introduced a stronger animation blending / canceling system so I could have kept that beautiful run animation.
I remember the animations (which were lovely, if... uh, somewhat computationally intensive at times), but unfortunately the second part of your comment is why I don't want them back. Until they have a better blending or cancel system, actual combat and positioning is a lot easier with what we have now. If they fixed that part, though... yeah, I miss the old ones a bit. There was an actual weight to some of the moves, where things can feel a little float-y now.