I don't think your idea is good so as many other people. We also know that XIV has potato code that needs fixing. Things that work easy in your head might not be easy in reality.Nope, but I do code and I do know that SE already has the functionality coded in this game to disable pull in effects. They only have to flip a switch to turn it on under the right conditions. This isn't complex or layered.
Also, I like this game better than WoW overall. It doesn't mean this game can't benefit from many of the good ideas WoW has implemented; that game is the top MMO for a reason.
Get a healer friend or get over it.
If Square were to say they can't do it then whatever. I'm probably not going to stop suggesting things I want in this game just because you told me to, though.
Arguments like "get over it" only lend credibility to the idea that Rescue has no redeeming value. When you respond like that you're basically admitting that you can't really come up with anything in defense of that abilities current function.
I don't need to come up with anything for someone who purposely ignores all the positive feedback about the ability. Because you simply don't care. You only care about your personal comfort and nothing else, you think that you messing up is fine, but not others. You talk about optimizing and how is it fun, yet you despise the tool that help others optimize. Hell, you even said that dying is better than being pulled by Rescue. It is kinda funny.If Square were to say they can't do it then whatever. I'm probably not going to stop suggesting things I want in this game just because you told me to, though.
Arguments like "get over it" only lend credibility to the idea that Rescue has no redeeming value. When you respond like that you're basically admitting that you can't really come up with anything in defense of that abilities current function.
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