Past expansions have taken the cast of FFXIV to different, visually striking regions. For example, Heavensward took us to Ishgard, where marvelous, towering spires faithfully imitated Gothic French designs. Stormblood took us to Ala Mhigo, an Eorzean city-state conquered two decades prior to the game, and Doma, a Far Eastern nation. Shadowbringers focused less on displaying a specific set of cultures and more on “subversion” — introducing locations in an alternate reality that mirrored familiar settings from The Source (the world where FFXIV takes place).
Yoshida says Endwalker will be similar. Rather than taking direct inspiration from the real world, its traversable locations have been created “to fill in the pieces of the puzzle, so to speak, and create a full picture for this story arc.” When comparing the locations to those in previews expansions, Yoshida explained “this might be the most varied adventure. We hope our players are excited to explore these new areas.”