So what you're saying is; is that content that has the largest reachability for play should always be prioritized by the developers? Because that is the precedent you're setting here, and if I'm going to give you a few numbers:
121956 Players have obtained the Gabriel mount which is from lockboxes.
55911 Players have completed Castrum Lacus Litore, which requires Rank 10.
44756 Players have completed Delubrum Normal Mode, which is considered the current endgame of Bozja.
Needless to say, the latter 2 are registered achievements which means this is only going by publicly accessible data so numbers are lower than they should be. on the other hand, Edens Promise (Savage) boasts 17068 achievement title holders, and 26447 people with the mount, probably around 64000 people have cleared (Based on a site that shall not be named). But only a fraction of these will be attempting Ultimate or clearing it for that matter, But in accordance with your own logic means they probably should've indeed prioritized Bozja over the new Ultimate, considering Ultimate not only requires the completion of it once, but several times in order to achieve BiS, but then they must complete Ultimate, which has lower completion rate than Delubrum. How do you manage to create a potentially self-defeatist argument? Honestly, it's actually impressive.
Now I don't know why you yourself are comparing Bozja statistics to that of Edens Promise (Savage) when the issue here is entirely to do with Ultimate, so you should be comparing statistics of Bozja/BA to Ultimate, not savage. Or did you realize that you don't make a very compelling argument with that comparison?
If you're going to do anything at least be productive and try to create room for valid discussion/feedback that the developers could actually take from this because this entire discussion borders on sanctimony.



Reply With Quote


