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  1. #1
    Player
    Brigandier's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    212
    Character
    Vile Brigandier
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rydin View Post
    I agree... Although I don't use battle macros... Its a personal preference but they make me feel detached from combat
    Perhaps one long bar going across the bottom that shows all of your actions and cooldowns

    OR... how about is:
    a bar somewhere that only shows abilities that are on a cooldown and their timers... so once an ability is able to be used, it is no longer there

    I really just dont want to get to a point where screens look like this:

    or this


    I want to see the beautiful game... not a bunch of Icons...
    I want to feel like Im in Eorzea (not in an RP kind of way though)
    and not have my screen look like a game of Magic: the Gathering
    I lol'd. I think the current setup with cooldown timers being integrated into the icon works well and they should stay with that, or the small list of things on cooldown works as well (though might be problematic for people with little screen real estate). It occurs to me that if they do the 3 row icon w/cooldowns, that it might be a bit better for PS3 users as well (since some users may be using 720p or less, and text is kinda shoddy at lower resolutions).
    (0)
    Account deactivated. Holding out for Guild Wars 2.

  2. #2
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Brigandier View Post
    I lol'd. I think the current setup with cooldown timers being integrated into the icon works well and they should stay with that, or the small list of things on cooldown works as well (though might be problematic for people with little screen real estate). It occurs to me that if they do the 3 row icon w/cooldowns, that it might be a bit better for PS3 users as well (since some users may be using 720p or less, and text is kinda shoddy at lower resolutions).
    Actually... believe it or not... menu text is fine at even the lowest resolution.. there is no change
    Try it... go to the lowest resolution right now... Menu text is fine...
    text is text...
    Names above your head are bad because they are 3D text
    But yea.. as far as your point.. i agree completely
    (0)

  3. #3
    Player
    Brigandier's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    212
    Character
    Vile Brigandier
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rydin View Post
    Actually... believe it or not... menu text is fine at even the lowest resolution.. there is no change
    Try it... go to the lowest resolution right now... Menu text is fine...
    text is text...
    Names above your head are bad because they are 3D text
    But yea.. as far as your point.. i agree completely
    No I realize that the text stays fine on PC regardless of the resolution, I just meant some HDTVs and (god forbid) CRT based TVs that PS3s might be on don't handle text clarity very well at all, especially if the game resolution doesn't match the screen native resolution. I would imagine most people are playing over decent HDMI connections though, so hopefully no issues.
    (1)
    Account deactivated. Holding out for Guild Wars 2.

  4. #4
    Player
    Impulse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    346
    Character
    Dashe Voln
    World
    Excalibur
    Main Class
    Monk Lv 100
    Quote Originally Posted by Brigandier View Post
    No I realize that the text stays fine on PC regardless of the resolution, I just meant some HDTVs and (god forbid) CRT based TVs that PS3s might be on don't handle text clarity very well at all, especially if the game resolution doesn't match the screen native resolution. I would imagine most people are playing over decent HDMI connections though, so hopefully no issues.
    SE could easily pull an XI-360 and make an alternate screen text solution for players in that situation.
    (0)