Page 15 of 16 FirstFirst ... 5 13 14 15 16 LastLast
Results 141 to 150 of 158
  1. #141
    Player
    Ariel_Valmont's Avatar
    Join Date
    Jan 2015
    Posts
    324
    Character
    Bella Ciao
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Rilifane View Post
    We already have 3 pretty sparkle dancers. At least Sage has a slightly futuristic touch although it stills falls way too far into the clichéd "pure, sparkly, graceful mage healer type that dances in pure white across the battle field and makes everyone healthy and happy" category we already for my taste.
    Healers don't have to look they do nothing but give you pats on the head and a kiss on your bubu all day long.
    I like that Sage looks slightly more aggressive than the other 3 but it's still pretty clichéd for me. It was one of the reasons I was rooting for Chemist because it's fairly easy to give it a more aggressive, science-y aesthetic that isn't the typical caster in a white dress that throws light and sparkles everywhere.
    We already have (al)Chemist.

    The glamour system allows you to make your healer look dirty/dark/dysfunctional or however you would like, I’m personally glad it wasn’t chemist, sage looks sweet, although I would have taken something from left field with a different “play style” (not barrier/pure)
    (3)

  2. #142
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ariel_Valmont View Post
    We already have (al)Chemist.

    The glamour system allows you to make your healer look dirty/dark/dysfunctional or however you would like, I’m personally glad it wasn’t chemist, sage looks sweet, although I would have taken something from left field with a different “play style” (not barrier/pure)
    You can glamour gear.

    You can't glamour animations and particle effects.
    (2)

  3. #143
    Player
    Lumivyory's Avatar
    Join Date
    Dec 2013
    Location
    Amaurot
    Posts
    396
    Character
    Mia Cott
    World
    Omega
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Ariel_Valmont View Post
    We already have (al)Chemist.
    Alchemy and chemistry aren't the same thing, no matter how many times people say that the names of the classes are similar. They are connected maybe, but not the same.
    As much as I'm hyped for Sage I will hope that maybe one day we'll get Chemist too. Healer that doesn't use magic (at least not as much as the others) would be really cool to have.
    (2)

  4. #144
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    As for speculation on what has been shown so far:

    First we see the basic heal? Single target heal, possibly equivalent to Physick, Cure and Benefic. Short cast time. The swirl of magic on the Sage is white, first time we see this colour in this type of cast. WHM's and AST's are blue, while SCH's is green, alluding to the element they are using. The particle effects of the heal are similar to WHM's cure, possibly hinting at a link between Sage's magic and White magic.



    Then the basic damage spell, equivalent to Broil, Glare and Malefic. The iridiscent halo at the sage's feet similar to Glare and Broil means this is an "unaspected" spell.



    Here is the Shield spell, note that no casting animation is shown, possibly instant? Just like Aspected Benefic. We can't really tell if its an oGCD. Also note that the target of the spell, the Dark Knight is shown to have a white sparkly effect on him before the barrier forms around him. Maybe there is some form of combo spell? A buff you can apply that then heals the target once you apply the shields on them? The graphic for the barrier seems dangerously close to the old "Protect" spell- The crystaline veil seems to have the same star shaped pattern that we see on the magic sigils.



    Finally, an apparent AoE spell. (It might be a single target strong spell too, given how certain spells seem to have big splash damage animations but turn out to be Single target, Blasting Zone or Broil II for example.) Note that there isn't any casting animation shown so it might also be an instant cast spell.



    The magic sigils shown have four Rhombus patterns probably mirroring the four Nouliths used, making me think the spells are specifically designed to be used by Sages (As opposed to RDM for example who borrows its magic from two other jobs/Traditions of magic.) The weapons themselves seem to be surrounded by a smaller sigil everytime a spell is cast in addition to the bigger sigil that appears when casting the offensive spells-
    (8)
    Last edited by GrimGale; 02-11-2021 at 06:11 AM. Reason: More details about the images.

  5. #145
    Player
    Vortuna's Avatar
    Join Date
    Aug 2020
    Posts
    54
    Character
    Vortuna Solaris
    World
    Gilgamesh
    Main Class
    Miner Lv 90
    If Sage has instant cast shields, I'll never touch SCH ever again.

    The world needs more instant gcd shields.
    (5)

  6. #146
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by GrimGale View Post
    As for speculation on what has been shown so far:

    First we see the basic heal? Single target heal, possibly equivalent to Physick, Cure and Benefic. Short cast time. The swirl of magic on the Sage is white, first time we see this colour in this type of cast. WHM's and AST's are blue, while SCH's is green, alluding to the element they are using. The particle effects of the heal are similar to WHM's cure, possibly hinting at a link between Sage's magic and White magic.



    Then the basic damage spell, equivalent to Broil, Glare and Malefic. The iridiscent halo at the sage's feet similar to Glare and Broil means this is an "unaspected" spell.



    Here is the Shield spell, note that no casting animation is shown, possibly instant? Just like Aspected Benefic. We can't really tell if its an oGCD. Also note that the target of the spell, the Dark Knight is shown to have a white sparkly effect on him before the barrier forms around him. Maybe there is some form of combo spell? A buff you can apply that then heals the target once you apply the shields on them?



    Finally, an apparent AoE spell. (It might be a single target strong spell too, given how certain spells seem to have big splash damage animations but turn out to be Single target, Blasting Zone or Broil II for example.) Note that there isn't any casting animation shown so it might also be an instant cast spell.

    Now THIS is a good post.
    (3)

  7. #147
    Player
    Pyitoechito's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Baragara Nazzlohsyn
    World
    Cactuar
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by GrimGale View Post
    Here is the Shield spell, note that no casting animation is shown, possibly instant? Just like Aspected Benefic. We can't really tell if its an oGCD. Also note that the target of the spell, the Dark Knight is shown to have a white sparkly effect on him before the barrier forms around him. Maybe there is some form of combo spell? A buff you can apply that then heals the target once you apply the shields on them?

    Looking at the barrier skill again, you can see that the first cut (camera angle) of the skill is different from the next two cuts because just before the first cut ends the DRK is seen using Dark Mind, whereas in the next two cuts show the DRK just finishing a Hard Slash. But aside from that, there's something else: A minor healing animation appears on the DRK as the Nouliths are descending to apply the barrier. It could be that it's just an MP restoration animation, but the color of MP restoration is pink/red and the shine would appear far earlier in the animation of Hard Slash. Possible explanations:
    • The DRK used a new/updated skill that applies self-healing on attacks. Perhaps Blood Weapon restores both HP and MP now, seeing that the remnants of the MP restoration animation was also present. The healing animation doesn't seem to reappear for the Syphon Strike, so perhaps this either isn't the case at all, or Hard Slash has a self-heal (unlikely).
    • The barrier skill provided the heal. It feels like the healing animation was too early to be part of the barrier, but maybe that's because the barrier animation is really long.
    After looking it over a few times, I'm fairly certain that the barrier skill also heals the target because the heal effect seems really late in the Hard Slash animation, and the Syphon Strike after doesn't appear to show any healing animation.
    (2)

  8. #148
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Pyitoechito View Post
    Looking at the barrier skill again, you can see that the first cut (camera angle) of the skill is different from the next two cuts because just before the first cut ends the DRK is seen using Dark Mind, whereas in the next two cuts show the DRK just finishing a Hard Slash. But aside from that, there's something else: A minor healing animation appears on the DRK as the Nouliths are descending to apply the barrier. It could be that it's just an MP restoration animation, but the color of MP restoration is pink/red and the shine would appear far earlier in the animation of Hard Slash. Possible explanations:
    • The DRK used a new/updated skill that applies self-healing on attacks. Perhaps Blood Weapon restores both HP and MP now, seeing that the remnants of the MP restoration animation was also present. The healing animation doesn't seem to reappear for the Syphon Strike, so perhaps this either isn't the case at all, or Hard Slash has a self-heal (unlikely).
    • The barrier skill provided the heal. It feels like the healing animation was too early to be part of the barrier, but maybe that's because the barrier animation is really long.
    After looking it over a few times, I'm fairly certain that the barrier skill also heals the target because the heal effect seems really late in the Hard Slash animation, and the Syphon Strike after doesn't appear to show any healing animation.
    Particle effects of the "heal" match the Sage's healing particle effects: White energy with these cross-shapped stars.
    (1)

  9. #149
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    299
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Pyitoechito View Post
    The DRK used a new/updated skill that applies self-healing on attacks. Perhaps Blood Weapon restores both HP and MP now, seeing that the remnants of the MP restoration animation was also present. The healing animation doesn't seem to reappear for the Syphon Strike, so perhaps this either isn't the case at all, or Hard Slash has a self-heal (unlikely).
    .
    It's just dark mind so they prob just used blood weapon which is why they get the mp regen effect
    (0)

  10. #150
    Player
    Ariel_Valmont's Avatar
    Join Date
    Jan 2015
    Posts
    324
    Character
    Bella Ciao
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by GrimGale View Post
    You can glamour gear.

    You can't glamour animations and particle effects.
    None of the animations particle effects are overtly goody goody two shoes, they all seem rather neutral aside from the raise spells.
    The offensive spells from SCH and AST are both rather dark.
    (1)

Page 15 of 16 FirstFirst ... 5 13 14 15 16 LastLast