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  1. #671
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lumivyory View Post
    Okay but what about the second shirt? It also features a Grim Reaper and as far as I know have no connection to the album from the first shirt.
    There was a second shirt? Wat?
    (0)

  2. #672
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by FoxCh40s View Post
    There was a second shirt? Wat?
    For the liveletter after
    (1)

  3. #673
    Player
    Reksanden's Avatar
    Join Date
    May 2018
    Location
    Ul'Dah
    Posts
    91
    Character
    Myifee Asurai
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by FoxCh40s View Post
    There was a second shirt? Wat?
    It was this one, if you're curious.

    (4)

  4. #674
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    I'm just hoping that was just a hint towards the Magus Sisters
    (0)

  5. #675
    Player
    Sairys's Avatar
    Join Date
    Jul 2017
    Posts
    184
    Character
    Senu'a Retkha
    World
    Ravana
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jandor View Post
    Adding dancer as a physical ranged DPS balanced the physical options vs the magical options in the whole ranged DPS bracket.

    I also think people have probably been overestimating how much they care about maintaining some perfect balance between options in the roles, otherwise we'd have had a new healer added sooner.
    Huh? The flow is...
    1.x - 2 Tank | 1 Heal | 2 Melee | 1 P.Ranged | 1 M.Ranged
    2.x - 2 Tank | 2 Heal | 3 Melee | 1 P.Ranged | 2 M.Ranged
    3.x - 3 Tank | 3 Heal | 3 Melee | 2 P.Ranged | 2 M.Ranged
    4.x - 3 Tank | 3 Heal | 4 Melee | 2 P.Ranged | 3 M.Ranged
    5.x - 4 Tank | 3 Heal | 4 Melee | 3 P.Ranged | 3 M.Ranged
    6.x - 4 Tank | 4 Heal | 5 Melee | 3 P.Ranged | 3 M.Ranged

    Given that, it seems like there's kinda a rule that you don't get a new job for a role in the expac directly after that role received one.
    It's also not unreasonable to expect that they will keep putting out at least one dps per expac, so the only real earlier point we could have gotten a new healer (without doubling up releases) would have been in 5.0 instead of GUN but that'd just flip things and 6.0 would be the earliest for them to be 4/4 either way.
    (0)

  6. #676
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BasicBlake View Post
    I'm just hoping that was just a hint towards the Magus Sisters
    I think the Magus Sisters are already kind of confirmed at this point since one of the arts has a image of 3 female character distorted into a piller.

    (0)

  7. #677
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by EdwinLi View Post
    I think the Magus Sisters are already kind of confirmed at this point since one of the arts has a image of 3 female character distorted into a piller.

    And the one is holding a scythe and they are based off the furies that usher souls into the underworld. With Dark Fae being brought up multiple times in Children of Bodom music, I'd say the shirts more than match this exact theory.
    (0)

  8. #678
    Player
    Hank_Hotspur's Avatar
    Join Date
    Jul 2019
    Posts
    180
    Character
    Hank Hotspur
    World
    Exodus
    Main Class
    Red Mage Lv 90
    Much like Bugs Bunny, I hope these shirts hint at a possible skeleton player race.
    (2)

  9. #679
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sairys View Post
    Given that, it seems like there's kinda a rule that you don't get a new job for a role in the expac directly after that role received one.
    It hasn't happened yet, doesn't mean it's a rule though. I personally wouldn't be surprised if we got another melee DPS in 7.0.

    Quote Originally Posted by Sairys View Post
    It's also not unreasonable to expect that they will keep putting out at least one dps per expac, so the only real earlier point we could have gotten a new healer (without doubling up releases) would have been in 5.0 instead of GNB but that'd just flip things and 6.0 would be the earliest for them to be 4/4 either way.
    Before the 5.0 jobs were fully announced the community thought we would get a healer, to keep the amount of healers the same as the amount of tanks. Turns out that didn't bother SE though, and DNC was released as a ranged physical DPS.

    For 6.0, a lot of the community has been expecting another ranged DPS, usually a caster, because for some reason the common consensus had become that SE are aiming for 4/4/4/4/4 per "role". It turns out they're not though, and it's going to be a melee DPS.

    I imagine the balance between jobs per role is something they consider, but it's clearly not their highest priority & it doesn't seem like they're working to the same "roles" as we are.
    (0)
    Last edited by Jandor; 02-10-2021 at 08:16 PM.

  10. #680
    Player
    Sairys's Avatar
    Join Date
    Jul 2017
    Posts
    184
    Character
    Senu'a Retkha
    World
    Ravana
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jandor View Post
    It hasn't happened yet, doesn't mean it's a rule though. I personally wouldn't be surprised if we got another melee DPS in 7.0.



    Before the 5.0 jobs were fully announced the community thought we would get a healer, to keep the amount of healers the same as the amount of tanks. Turns out that didn't bother SE though, and DNC was released as a ranged physical DPS.

    For 6.0, a lot of the community has been expecting another ranged DPS, usually a caster, because for some reason the common consensus had become that SE are aiming for 4/4/4/4/4 per "role". It turns out they're not though, and it's going to be a melee DPS.

    I imagine the balance between jobs per role is something they consider, but it's clearly not their highest priority & it doesn't seem like they're working to the same "roles" as we are.
    Sure that's why it "seems like there's kinda a rule" as opposed to "there is a rule". Releasing another melee at 7.0 would be rather silly though.


    Your conclusion regarding 5.0 looks inaccurate. Releasing DNC over a healer at that point actually supports there being a goal for equivalent numbers between the different roles. Physical Ranged had the lowest number of jobs available at the time, so they brought it up to three while bumping tanks up to four otherwise Physical Ranged would have been even further behind. If the goal were to balance to melee vs ranged, as some argue is the case, it would have made more sense to release Sage at that point instead which would have kept the melee vs ranged dps numbers closer.


    For the last two lines. Given the comments in the Endwalker interview, it could just be that the reason we didn't get a caster was just so they could do something for the complaints about maiming gear being just DRG at 6.0 rather than waiting til 7.0.
    A goal of balancing the numbers per role and melee being the next role aren't actually mutually exclusive. Either Melee or Caster needed to be skipped for 6.0 and, at this point, it could be as minor as just swapping those around to address the maiming thing.
    Barring actual comments to the contrary, even a consecutive melee dps release to also address scouting at 7.0 wouldn't inherently negate a goal of balancing the numbers given you could just arrange the release schedule such that melee jobs get added at a slower pace until the other roles catch up.

    Time will tell, and maybe there'll be more comments in the future that clarify things. For all we know right now we could be getting something like... magical melee might be a thing with one or two of the melees reassigned there or they might have decided conflating role with range, damage type, greediness vs support, etc doesn't work as you create more job so they've come up with something different. Or some other announcement that could similarly significantly shift expectations.
    (0)

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