Quote Originally Posted by FoxCh40s View Post
I just want healers to be fun and engaging again, and I'm personally willing to break the game for it. It's not like Dungeons are really that hard, it would just make them tune Savage up? Isnt that what everyone is after?
Sadly that isn't what everyone's after.
Squeen desperately wants the skill floor to basically start below ground-level for healers, while "we" need the skill ceiling to be high for our own satisfaction. The simplification of the role, as it occurred in the last expansion, makes it difficult to have one without dragging the other with it, unless they suddenly don't mind complicating things again (which I doubt, considering what little they've said and done over this expansion, and what's been talked about in the prior expansion and what's to come in the next, so far). This approach risks decreasing the successful turnover rate of new healers (which Squeen wants to see increase) and the ire of the Sylphies (whom it seems that Squeen wants to see more of, despite the reference).