Memories need to drop 100% on fates & CE's in Bozja to keep Bozja relevant
Memories need to drop 100% on fates & CE's in Bozja to keep Bozja relevant
1a. Adjust the stats/mechanics of Castrum so that fewer, if not one person can clear it reasonably well.
1b. As others have stated, make castrum a queueable instance outside of Bozja, and add a Lost Finds Cache in the beginning like DR to compensate.
2. Make Bozjan Coins from the Front useable for the new and future Bozjan gear. Trade in XXX amount of Bozjan Coins for say 5 Silver Coins, so it's not preferable but not irrelevant either. That or just straight reward Silver Coins and/or Gold Coins from Castrum.
Other than that, I believe the system is well made. Maybe add some scaling for FATEs or something. Right now the biggest hurdle is nobody can get past Castrum because nobody with the know how wants to do it, thus runs fall flat, thus less people want to do it, until it becomes Eureka 2.0.
As someone who loved Eureka and loves Bozja and CLL annnd DR ... the problem with Bozja is CLL.
1- Give vets an incentive to farm CLL. On release, it gave you ... nothing. It doesn't give mettle or EXP, just coins and frags/ tags and very veeeery rarely a gear upgrade ... that gives your gear haste. When Bozja was fresh it didn't take long for CLL to die cause even people who liked doing it saw no reason to do it again cause the rewards are poo and the amount of coins you need to buy upgrades was way too high for the payoff.
2- Allow people to Que for it like DR. As it stands CLL is full of a flood of BADS who had to be forced kicking and screaming to progress in the new content who would prefer to do brain-dead old fates instead of engaging in Bozja. Why is this important? Because these bads fill up the recently active CLL runs, making it a coin flip on it you're going to clear or even get past the first boss (Cause shockingly people who wanted the brain-dead path don't want to look at months old guilds or learn what logos do or even their job's basic rotation and even though CLL isn't savage tier it still has dps checks and things that will wipe the whole party if some people don't know what to do). Giving these people more opportunities to learn CLL will only speed up their progress from being carried to maybe being helpful enough to not screw the run AND allowing vets to not have to wait in Bozja for an hour at a chance to get the hopefully improved rewards to in CLL would help get them to run it again.
3- Make the Bozja gear have actual, meaningful stats and not just haste. Like ... come ON. Haste is not going to make you feel strong.
Last edited by reivaxe; 02-09-2021 at 02:25 PM.
Hmmm. What if I told you that's not entirely true?
I will always remember when they listened to requests/feedback about buying EX trial's mounts with weapon totems back in HW. If they didn't care about feedback here, we probably would still be seeing Greed-only alliance raid loot. Maybe we wouldn't have seen the changes from Anemos to Pyros/Hydatos. Arguably there's been some QoL improvement from Eureka to Bozja... So I'd hazard that the people in charge of the NA forums pass some things along.
Anyway, looking at these suggestions, it's true; improving the drop rates on memories/coins etc. would go a long way to increasing activity. Unless their goal was to make Bozja stuff dead-on-arrival just so old zones and alliance raids seem like they're still active and relevant.
Make castrum worth running. Massively up the rate of coins, lessen the mettle loss compared to open world bozja, up the droprate of augment boxes, add the seething weapons to castrum boss drop tables, use the automatic group sorting that delubrum has so people dont have to dance around going "top? bottom?"
FFXIV - 1.0 classic servers (before the meteor) should happen. I think I want it, and I do.
I really wish I didn’t have to worry about stockpiling essences. If I clear DR or Castrum, I should ideally walk away with more than what I use. Otherwise I’m incentivized to not use anything at all, which just has a horrible ripple effect on the parties as a whole.
1. Have all forms of memories from the first stage be guaranteed drops from Skirmishes and CE's in order to compete with the non-Bozjan methods.
2. Have all forms of memories from the second stage be guaranteed drops of CE's to compete with non-Bozjan methods.
3. Have Castrum drop the first 7 types of memories (the three for the first stage, bitter memories and the ones from alliance raids) and reward you with mettle for completing it.
4. Reduce the timer of Castrum pops. 20 minutes after a new instance has started, and then 10 minutes after each other Castrum instance ends. The instance doesn't commence unless there's 16 players signed up to it, and the difficulty is scaled according to the number of players so that it is more easily completed with just 16 players.
5. Add a reserves system for the solo engagements. 3-5 players can queue, and if anyone wipes within 3 minutes of the engagement, the next person queues in and the timer resets.
Last edited by Seraphor; 02-09-2021 at 08:07 PM.
1) Never do anything like Castrum again
2) Never tie the relic to a zone like Bozja again
3) Never tie meaningful lore to a zone like Bozja again
4) Never have death set back your progress significantly again
5) In fact, never make anything like Bozja again
Certain essences drop only in Castrum. I'm hoping they increase the amount of those in the hotpatch along with other meaningful incentives. You can buy them on the MB but they're certainly not cheap and I would like to get more in zone.
Durubrum is an awful lot of fun and using essences and other actions are a really interesting part of the experience. I ran DB on Spriggan yesterday morning and the DPS was incredible. Later that day on another run on Crystal the DPS was terrible and it's cause people were not taking advantage of the buffs these actions provide.
Last edited by LaylaTsarra; 02-09-2021 at 09:03 PM.
I had a run the other day where I was the only tank, and my friend who queued with me was the only healer... in the entire instance.Certain essences drop only in Castrum. I'm hoping they increase the amount of those in the hotpatch along with other meaningful incentives. You can buy them on the MB but they're certainly not cheap and I would like to get more in zone.
Durubrum is an awful lot of fun and using essences and other actions are a really interesting part of the experience. I ran DB on Spriggan yesterday morning and the DPS was incredible. Later that day on another run on Crystal the DPS was terrible and it's cause people were not taking advantage of the buffs these actions provide.
Despite several deaths and probably several depleted Lost Arises, we still cleared it in no time at all, skipping some phases of some of the bosses.
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