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  1. #1
    Player
    Styrmwyda's Avatar
    Join Date
    Dec 2020
    Location
    Ishgard
    Posts
    251
    Character
    Styrmwyda Khawyn
    World
    Cactuar
    Main Class
    Machinist Lv 90

    48 Person Savage, Why?

    Seriously, there is a reason there has not been a Savage version of any Alliance Raid before this point, and that reason is that it is near impossible to coordinate more than 8 people, much less 24, and now they expect people to coordinate 48 people? What were they thinking? My opinion: Extreme/ Savage/ Ultimate content should always be 8 person or less.
    (7)

  2. #2
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Probably because there hasn't been one yet?
    (9)

  3. #3
    Player
    Unholychinchilla's Avatar
    Join Date
    Sep 2013
    Posts
    346
    Character
    Tuya Kagon
    World
    Omega
    Main Class
    Samurai Lv 90
    This is meant to fill the same niche as Baldesion Arsenal did in Stormblood. It's not intended as part of ordinary raid progression like 8-man savages are.
    (12)

  4. #4
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Baldesion Arsenal was fun
    and that was 56 people

    big content like this always welcome imo
    (13)

  5. #5
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,590
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Because there were players who was begging for high-end raids that aren't standard 8 people. I mean, people like when DevTeam listens to feedback, right? /shrug

    Also, not really bad to have this type of content for a change. I didn't do Savage one yet because I need to reach rank15 first, but normal versions of Litore and Delubrum were pretty fun.
    (16)

  6. #6
    Player
    Coletergeist's Avatar
    Join Date
    Apr 2020
    Posts
    500
    Character
    Cin Aamon
    World
    Diabolos
    Main Class
    Reaper Lv 100
    Because some folks may like it. Maybe not you, but not all content is created for everybody.
    (11)

  7. #7
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    I like it when the pretty lady punch me but like harder than normal. I like a larger than normal audience to watch the pretty lady punch me.
    (12)

  8. #8
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    There have been many games before that have had raids involving many players, and while yes, coordinating that many is undeniably a challenge, demonstrably some people find overcoming that challenge part of the fun. And in this community, not just others; I know many people very excited about the Savage version of Delubrum Reginae. And although it has a savage designation, that doesn't mean it's necessarily meant to be for the exact same audience as the 8-person Savage content.

    Because the Baldesion Arsenal and Delubrum Reginae (Savage) don't need to appeal to every single player, any more than any other pieces of content does. And as noted, I've seen enough people excited about it to think there's definitely at least some interest in it. Whether that proves to be enough interest to merit more of that type of content is anyone's guess.

    Even if there is, it certainly shouldn't be the focus of the game, no; normal savage stuff should probably remain the progression raiding content. But as optional content, especially even more optional than existing progression savage (because it isn't a path to the best gear), why wouldn't there be space for one more type of content to tackle?
    (2)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  9. #9
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,600
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    They just labeled it Savage to avoid the whole thing Baldesion Arsenal had where there was that joke of a warning, "Warning this is, like, really hard man. You better watchout. Cause it's hard, man." Then it was bosses that were slightly harder than dungeon bosses but with the lag induced by 48 people.

    Just this time, they also made the normal mode, because it's part of a story.
    (2)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  10. #10
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Honestly, the biggest issue is just getting 48 competent players together in the first place.

    There isn't that much coordination required for the boss fights and avoiding the mechanics is almost completely a personal effort.

    The biggest coordination check is actually at the start of the instance with the slime/golem trash, so if your group can pass that there's a good chance you can do everything else.
    (3)
    Last edited by KageTokage; 02-08-2021 at 07:02 PM.

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