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  1. #51
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,065
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by HyoMinPark View Post
    I’m fairly certain it’s been said before that “pure healer” is just the terminology they use for “regen healer”. Not “pure healer” in the sense of “no damage-healing only” healer.
    This.

    People get worked up about the choice of term "pure healer" thinking the thing implied as therefore "not pure" is DPS. But the context of the two types being pure healer and barrier healer clearly indicates that barriers are the thing that makes them not pure healers because they're not just restoring damage that has already been done.
    (6)

  2. #52
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,484
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    People speculated/wished for Chemist, Geomancer and even Necromancer, when all along the correct answer was Murakumo Unit.

    The signs were all there. /s
    (2)

  3. #53
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Zolvolt View Post
    Ty for trying to educate people. Even top end players to this day think sch shields are higher potency when they are not and while deploying a crit adlo is still more aoe shield than a asp helios, its still not as not significantly bigger since you can't deploy cata and a crit asp helios would be just as good.
    Top-end players don't really gcd shield anyways. When they do, ast or sch makes little difference, they're both overturned for the content.
    (1)

  4. #54
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by HyoMinPark View Post
    SCH’s niche is preventative healing—in other words, mitigating hits to lessen incoming damage. Not burst healing. That has never been its niche despite Indomitability being a good resource (it was actually super strong in HW, and one of the best AOE heals at that time). SCHs exist to mitigate the damage—not to provide raw healing or “emergency healing” frequent nowadays compared to in the past).

    Your problem ultimately seems to be a failure in understanding how each healer is supposed to function, and instead thinking they should all function in the same way/have the same kind of raw power or niche. They all have their own niches that they fulfill: some mitigate, some burst heal. That is purposeful. It’s no doubt that all three could use adjustments—and SCH is not nearly as strong as it used to be. But as I said before, if double AST was such an optimal combination, you would see it in speedkills. Double AST has never been meta outside of late HW where it was parse meta to have two ASTs. And that had nothing to do with their healing toolkit, and everything to do with AOE Balance being a +10% damage buff.



    Double AST cannot stack skills that are the same. Two Diurnal ASTs cannot stack regens. Just like 2 Nocturnal ASTs cannot stack shields (so just like 2 SCHs and SCH+Noct AST, if you’re running that for whatever reason). So hopefully you realize that, and are aware of it when making this comment. ASTs being able to stack skills relies on them being in two different sects—but even so, Nocturnal AST does not have answers or equivalents to some of SCH’s toolkit. And their resources are more efficient when being put towards regens. That has always been the case. Nocturnal Sect has never won out over Diurnal as the better sect, and there lies the issue with the hybrid design.



    Ultimate will likely still require shields to survive certain mechanics. So there will be those situations where I think double regen healers wouldn’t be a viable option for most groups—even with Neutral Sect. TEA’s healer comp is still WHM/SCH or DiAST/SCH. There are two comps I’ve found that are WHM/AST for TEA and the AST is DiAST, but they are also some of the fastest kills for the fight, and therefore the most optimized. Fact of the matter is that most Ultimate groups won’t be able to achieve such optimization—and while it’s been shown that double-regen is viable, it’s also likely unachievable by your standard Ultimate group. So they will still default to regen-shield combo, more than likely. Neutral Sect isn’t available for the 70 ones, so UCoB and UwU would likely still require the intended regen-shield pair even with all of our mitigations we have now.

    Ideally, I would like for shields to still remain viable in both Savage and Ultimate. Not just in Ultimate.
    at which? point did i mention double shield or double regen ast. as long as both is one sec each all the sects all stack lmao
    (0)

  5. #55
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Rein_eon_Osborne View Post
    400 potency (potentially 3200 pot total per use) heal every 30s
    800 potency heal every 45s that can also be preplanned or used reactively.
    600 potency aoe regen every 30s, coupled with 10% dmg reduction.
    588 potency aoe regen every 60s for free & can be placed strategically.
    Strongest single target regen
    An ability to force some of their heals into critical heals + no resources required.
    Free fairy ‘regen’ across the duration of encounter, 2100 potency per minute as long as she has somebody to heal constantly.
    Fairy on steroid, a.k.a. Seraph.
    Oh, and they’re all oGCD & can be used in combat.

    I ain’t sure from where did you come up with ‘weak potency’ against SCH.

    Lack of emergency heal? Solution: personal/group planning to not let that ‘emergency’ happens How often do this ‘emergency’ happens? If it happens too much in one’s gameplay then they need to assess not only their own SCH (or basically any healer) performance, but also their party/group’s. Same goes to DRK’s [Living Dead]. Tanks never need their invuln in normal contents unless some stupidly disastrous behavior happens. For raiding, that’s why we have ‘cohealer’. Work together with them and walk out happily with your spoils.
    yeah but when u have no aether flow and whm or ast die and savage boss dies bog aoe damage 2x then what?
    (0)

  6. #56
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by IceBlueNinja View Post
    at which? point did i mention double shield or double regen ast. as long as both is one sec each all the sects all stack lmao
    Out of my entire post you just provide a rebuttal to a point that I explicitly said I hope you realized when making that comment. Based on your post, I had no idea if you actually realized it or not. Regardless, my point I’ve been making to you still stands:

    AST has 2 sects.
    One has always been the “stronger” (read: more efficient) sect.
    The other has always been the “weaker” (read: less efficient) sect.
    It’s no secret which Sect falls into each category—and consistently has for the last 6 years.
    Diurnal has always been the better Sect over Nocturnal.

    This hybrid design has been a balancing nightmare for the job, and it shows just how much it has suffered (or caused other jobs to suffer) because of this design if you just do some basic research on healer design. Hence the change the developers are making now. I don’t like losing the hybrid play. It was what pulled me to the job (it and the original card system)—but it is a necessary change if we are ever to get it out of the balancing purgatory it’s been stuck in since inception. AST has never been “balanced”—it’s always been absolute garbage (3.0 launch, 5.0 launch) or overpowered (3.4, majority of SB).
    (17)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  7. #57
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Iscah View Post
    This.

    People get worked up about the choice of term "pure healer" thinking the thing implied as therefore "not pure" is DPS. But the context of the two types being pure healer and barrier healer clearly indicates that barriers are the thing that makes them not pure healers because they're not just restoring damage that has already been done.
    I've literally been saying this for years now. Not in those exact words, but since the term "pure healer" was being thrown around back before we even had Stormblood, I've been saying that it has been taken completely out of context. Even a "regen healer" isn't necessarily accurate as SCH also has moderate HoT ability. However, with the addition of Sage and pure (regen) healer officially being a thing now, this might go away in 6.0.
    (3)

  8. #58
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gemina View Post
    I've literally been saying this for years now. Not in those exact words, but since the term "pure healer" was being thrown around back before we even had Stormblood, I've been saying that it has been taken completely out of context. Even a "regen healer" isn't necessarily accurate as SCH also has moderate HoT ability. However, with the addition of Sage and pure (regen) healer officially being a thing now, this might go away in 6.0.
    I think the mentions within this thread have more to do with the fact that the "pure healer" is a bit nonsensical when all healers have sufficient HPS. I doubt they would change this in 6.0 given how they've changed healer skills no longer than a few weeks ago.
    The entire pure healer vs shield healer concept is broken. You barely need shields to start with.
    (5)
    Last edited by EaMett; 02-06-2021 at 03:16 PM.

  9. #59
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,013
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by EaMett View Post
    I think the mentions within this thread have more to do with the fact that the "pure healer" is a bit nonsensical when all healers have sufficient HPS. I doubt they would change this in 6.0 given how they've changed healer skills no longer than a few weeks ago.
    The entire pure healer vs shield healer concept is broken. You barely need shields to start with.
    Last tier our SCH casted exactly 1 prepull adlo and 0 succor on some of our kills.
    (0)

  10. #60
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Absurdity View Post
    Last tier our SCH casted exactly 1 prepull adlo and 0 succor on some of our kills.
    Yeah, even this tier (IIRC) shields were optional for the first two floors with week 1 gear, and scarcely needed in 11s. At max ilvl, they are really only useful for 12s and some mechanic cheese uptime strats.
    (0)

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