Quote Originally Posted by Terin View Post
Well, I wouldn't be too upset of they just removed Job Crystals. I still think they serve an important function, though, just in communicating who and what you are; if you remove Job Crystals, then I'd be a little afraid it would feel like "well all I did was change my weapon, why are all of my abilities suddenly so different?". Job Crystals kind of explain that.

Having said that, I honestly wouldn't mind seeing the base "Classes" just start with Job Crystals, too, and make them mandatory/automatically equipped for each Job. Maybe when you start as a Gladiator, the item is just listed as "Strange crystal", but when you become a Paladin, it's "true form" is revealed to you as the Paladin soul crystal. Functionally, though, it would prevent you from being without a crystal, since the base "Classes" are completely redundant now.
I would simply make Job Crystals a Key Item, and then providing you have it at all (and you won't be able to get rid of it) then you will automatically be the Job version of whatever weapon class you equip.
No more level 50 CNJ's.