Results 1 to 10 of 209

Hybrid View

  1. #1
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,365
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Liam_Harper View Post
    "We want healers to be more engaging and for Enix to stop gutting them".

    Community answer to this issue: Have Enix gut dps instead.

    Don't get me wrong, I'm all for healers getting a few buffs or debuffs, in addition to making dps more engaging, but why can't we just add tools instead of ripping them from someone else. Also the argument that too many dps don't use them therefore they shouldn't have them makes no sense when the majority of healers are neglecting half their own toolkit. Do we gut oGCD heals and hand them to tanks next?
    It's less of a logical statement and more one born from frustration. I suggested the same thing before, not because it would be a great idea but because DPS players make up a majority of the playerbase, so if we dumbed them down to the point that dps start complaining we might actually get some changes done.
    (3)
    Last edited by Absurdity; 01-28-2021 at 04:36 AM.

  2. #2
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,080
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Absurdity View Post
    It's less of a logical statement and more one born from frustration. I suggested the same thing before, not because it would be a great idea but because DPS players make up a majority of the playerbase, so if we dumbed them down to the point that dps start complaining we might actually get some changes done.
    If they removed mitigation tools from dps then the vast majority of the player base wouldn't care since very few dps actually bother to mitigate mechanics in the first place.

    The only people I can see complaining are physical ranged since they've pretty much been suffering an identity crisis since 5.0 from being gutted of any utility that other dps don't have in some capacity, and SE has for ignored them for the most part while they've been listening to complaints about jobs like Monk and Ninja.
    (2)

    Watching forum drama be like

  3. #3
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Dogempire View Post
    If they removed mitigation tools from dps then the vast majority of the player base wouldn't care since very few dps actually bother to mitigate mechanics in the first place.
    .
    Pretty much this. In normal dungeon or Ex content I rarely if EVER see Feint, Addle, Shield Samba, or Tactician used.

    "But Deceptus, they're not needed!"

    To that I say, Practice like you Play. The only way to develop good habits is to do them, in all aspects of play.
    (3)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  4. #4
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Absurdity View Post
    It's less of a logical statement and more one born from frustration. I suggested the same thing before, not because it would be a great idea but because DPS players make up a majority of the playerbase, so if we dumbed them down to the point that dps start complaining we might actually get some changes done.
    I can understand frustration, but we have to keep our feedback realistic and sensible or the Devs will simply look to the forums, see a convoluted mess of bad ideas and mixed opinions and decide we have no clue what we want and that it's better they decide for us.

    There are too many crazy suggestions, full reworks that could never work with the game engine, requests to rework the entire game structure and wildly conflicting opinions here. We need to be simple, straightforward, and highlight the core issues that can be easily corrected.
    (4)