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  1. #36
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,701
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rymi64 View Post
    What did it have in stormblood that it doesn't have now?
    Mudras were oGCDs. Personally, I much prefer them being GCDs as it gives Ninja proper range utility that all the other melee struggle with.

    Quote Originally Posted by Haruka_R View Post
    I remember how fast I was able to pull off my weaponskills and mudras in Stormblood, it was so much fun. We also had this skill where we could prevent enmity on someone. I didn't use it much and I don't know how useful it was but I thought it was a pretty neat skill. Then Shadowbringers came in and dialed that shit back a bit - combos were not as fast as before, and that skill was completely removed.

    The new skills we have now are fine, but I very much prefer 4.0 Ninja.
    You were likely running Skill Speed then since Ninja's weapon skills remain exactly the same. They only overhauled the mudra system. As for your aggro abilities. Both would be completely pointless now due to how they changed enmity. In Stormblood, tanks needed to actually build it up. Now they simply turn on Tank Stance and bam, easy aggro. Shadewalker and Smokescreen no longer serve a purpose.
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    Last edited by ForteNightshade; 01-24-2021 at 06:34 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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