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  1. #1
    Player
    SirBrighton's Avatar
    Join Date
    Jun 2015
    Location
    Ul'dah
    Posts
    168
    Character
    Magnus Brighton
    World
    Faerie
    Main Class
    Paladin Lv 100
    "when you're never gonna break combo anyway"

    I've had to break my combo early in TEA so I could use Goring Blade on Brute Justice as soon as he spawned, saving me 2 GCDs and allowing me to go immediately into my spell rotation to hit BJ and CC then reapply Goring Blade before using Passage of Arms on the 9th-12th J Waves.
    (32)

  2. #2
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    869
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by SirBrighton View Post
    "when you're never gonna break combo anyway"

    I've had to break my combo early in TEA so I could use Goring Blade on Brute Justice as soon as he spawned, saving me 2 GCDs and allowing me to go immediately into my spell rotation to hit BJ and CC then reapply Goring Blade before using Passage of Arms on the 9th-12th J Waves.
    this is the best answer honestly why it doesn't work in PvE. Better than the ones sayings its lazy in other threads when someone asked why or suggested.

    but honestly you want one button combos you can setup a macro in the game. in facto you can almost do a complete rotation with the macro system on certain jobs.
    (7)
    Last edited by MsMisato; 01-24-2021 at 04:58 AM.

  3. #3
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by spf1200 View Post
    Since no one has answered this question (it's almost like people are avoiding it) I'll ask you. Why is pressing 123 more complex than 111?
    I don't think it's a question of the gameplay being more complex with 123, I think it's a question of "how do you make DNC or DRG into 111?" And that trying to make them 111 would be no good because most non-tanks have combo trees and aren't even 123 to begin with.
    Also, the first response on this thread is about how there are times you DON'T wanna push 123.
    Quote Originally Posted by SirBrighton View Post
    "when you're never gonna break combo anyway"

    I've had to break my combo early in TEA so I could use Goring Blade on Brute Justice as soon as he spawned, saving me 2 GCDs and allowing me to go immediately into my spell rotation to hit BJ and CC then reapply Goring Blade before using Passage of Arms on the 9th-12th J Waves.
    (1)

  4. #4
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ItMe View Post
    I don't think it's a question of the gameplay being more complex with 123, I think it's a question of "how do you make DNC or DRG into 111?" And that trying to make them 111 would be no good because most non-tanks have combo trees and aren't even 123 to begin with.
    Also, the first response on this thread is about how there are times you DON'T wanna push 123.
    There are ways to work around combo trees; just leave the alternate finisher or alternate route as separate button(s).

    The only situations consolidation wouldn't work for are ones where you'd want to start your combo over again without finishing it, and I can't really think of any situation where that would be a good idea.
    (0)