I think a lot of people early on in this thread completely overlooked what OPs point is. People replying are saying what you need to do now as a healer class to clear savage content. We all know what healers need to do. What OP is stating is that should change.
Future savage content should be adjusted to lower over all raid DPS to not include healers NEEDING to dps to clear enrage. Then adjust boss damage output so healers need to do more healing.
I've always found it stilly (and stupid) that a healing class needs to pick gear and meld to max their DPS over more healing output. White Mages literally meld Direct HIT as a secondary stat which does nothing to increase healing. ( Crit > DH )
E11s has a few points in the fight where a very heavy DoT is on the raid and needs to be healed though. Add more things like this to fights. Add something where say a DPS will needs to soak a lot of damage and a healer needs to keep healing them while they do so.
So many things could be changed to turn a healers primary job back into being a healer and not a weaker DPS that does large fast burst healing on the side.
I love healing but pressing 1-2 DPS ability buttons for 12 minutes starts to get old. If I wanted to DPS then I would play a DPS job.