Quote Originally Posted by Iscah View Post
I think you are massively underestimating the inherent complicatedness of this idea.

We've only ever had one mount that is customisable, and nothing so much as a dye option for anything else - even single-player mounts.

No mount has ever had "amenities" attached to it, or the ability for passengers to move freely while riding it. You're locked into a pre-designed position with no ability to even change your pose.

It would also be huge. The gondola would be scaled to fit ten Roegadyn and furniture and amenities, plus the balloon on top, and then you want the whole thing to be able to park wherever you like - or to require a whole new system of programming to only let it fly in very limited areas that nobody actually needs to travel across.

(As a clue to how big a mount can actually be, and if I'm remembering correctly, the designers were originally hesitant when asked about getting the chocobo carriage as a mount and said it would be too big or complex. We ultimately got it but with one chocobo pulling it instead of two on the "setpiece" carriage, so that may indicate the limits of the model.)
Let’s for a moment take away the amenities and furniture and everything else.

Let’s just keep it a 10 person mount but the passengers don’t need to be seated. They can walk around on the deck.

Isn’t it already similar to ocean fishing where a vehicular body is moving through a space and passengers can do activities onboard? There’s even an NPC selling items on the deck right? I’m not sure but previously airship to other cities were also not just a cutscene but realtime, but maybe it was 1.0.

Would it be still farfetched than the current system? Or would it still be a server overload problem?