Quote Originally Posted by Jirah View Post
a idea like somthing that restricts movement for concentrated gun fire? ie BLM Leylines? Like idk a Sniper barrel? Maybe throw in some variation like Pierce shot thats a debuff shot then Head Shot so you dont spam cuz spamming isnt fun so you have some level of variation? MCH left many voides going into 5.0, its support, its ammo , and barrels it would be fun to revisit those concepts as they diversived the job somthing the ff6 gadgets dont do well at all
I mean if we're actually talking about game play instead of just animation flare I wouldn't be sure.

MCH is still very much a physical ranged and we'd see a few cases of folks doom saying it's become gunmage-lite. Though if it's a leylines thing where 'this' little spot gives more dps when they're in it without hard locking their mobility could be doable but it'll likely feel like SE wants to compel MCH to be the only Turret Aiming job which would lead to demands it sacrifice it's mobility for dps... I don't know if it wouldn't just be BLM with guns.

Revamping older concepts and reintroducing them could be nice. Having more debuff types to rely on would be fun if fights weren't just immune to everything that isn't a DoT. Heat blast is pretty much the old Rapid Fire skill just evolved into it's own gimmick.

Quote Originally Posted by Canadane View Post
I too, miss Grenado Shot, the cooler AOE it used to have.
I also miss the animation for drk's Scourge.