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  1. #41
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Rymi64 View Post
    I don't mind them since they are cool to me since all their other animations are less on the flashy side and heated clean shot fits machinist nature the most and also pushes them back when you do the shot, its a nice way to add flair to their shots. Though i wouldn't mind them adding back the animation for rend mind in place of heated splitshot
    I'm not saying you should feel bad for liking it because they are cool, but not as main combo.
    (0)

  2. #42
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Jirah View Post
    its not tacked on you say? the four major "gadget" skills we got in SHB what would MCH loose if it lost any of them Drill, Bio, Auto and Air. the execution is very much tacked on in the context of the job not the lore. 50 MCH plays essentially identical to 80. And i would say not much disregarding numbers. Air is only relevant because Hot shot upgrades into it which seems rather off hand aswell
    Then MCH would just be more barebones than it is right now along with even less damage. Personally I like the addition because it breaks the flow of doing the 3-button combo which gets boring at certain points. More AoE options too than just pew pew pew in a cone.
    (1)

  3. #43
    Player
    4wheel's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    11
    Character
    Cullun Coppereye
    World
    Balmung
    Main Class
    Fisher Lv 80
    The heated shots were fun when you first unlocked them. It was exciting to build up towards it and then unleash chaotic lead upon the field. I feel the heated shots becoming the default after a certain point just made it lose how unique it felt to me.

    Kinda wish we held the gun with both hands like when Sprinting. Then you could do things like have the character lift the rifle into a high-ready stance and underhand toss a grenade with their forehand, bring the barrel back down onto their outstretched hand and shoot the grenade out of the air to make it explode on the targets. They could make spread shot be fired from the hip similar to how it's held in Flamethrower. Perhaps drop down into kneeling position for Gauss Round.

    I understand that's unlikely to happen since we've got pistol sized firearms mixed in with shotguns and rifles as a catch-all 'Gun' so the one handed animations will likely remain, but perhaps going forward if they're going to add more gadgets, they could be more grounded in their character's animations and just have absurdly wild effects going on if they wish to keep the flash and style that MCH headed towards in SHB.
    (0)
    Last edited by 4wheel; 12-17-2020 at 05:21 PM.

  4. #44
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by dinnertime View Post
    Then MCH would just be more barebones than it is right now along with even less damage. Personally I like the addition because it breaks the flow of doing the 3-button combo which gets boring at certain points. More AoE options too than just pew pew pew in a cone.
    i literally just said disregard numbers, the additions arent bad per see but cmon just boring CD skills is this the best they can do? and it breaks the flow alright to a halt. Whats the word that comes to mind rhymes with "hacked pawn"

    Implementations may be better than nothing, a attitude thats bizzare to have, but as a whole its not much as your still doing 1-2-3 that 20/40 sec skills dont make the job fun just halt the flow of heat and your 1-2-3
    (1)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  5. #45
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by 4wheel View Post
    The heated shots were fun when you first unlocked them. It was exciting to build up towards it and then unleash chaotic lead upon the field. I feel the heated shots becoming the default after a certain point just made it lose how unique it felt to me.

    Kinda wish we held the gun with both hands like when Sprinting. Then you could do things like have the character lift the rifle into a high-ready stance and underhand toss a grenade with their forehand, bring the barrel back down onto their outstretched hand and shoot the grenade out of the air to make it explode on the targets. They could make spread shot be fired from the hip similar to how it's held in Flamethrower. Perhaps drop down into kneeling position for Gauss Round.

    I understand that's unlikely to happen since we've got pistol sized firearms mixed in with shotguns and rifles as a catch-all 'Gun' so the one handed animations will likely remain, but perhaps going forward if they're going to add more gadgets, they could be more grounded in their character's animations and just have absurdly wild effects going on if they wish to keep the flash and style that MCH headed towards in SHB.
    a idea like somthing that restricts movement for concentrated gun fire? ie BLM Leylines? Like idk a Sniper barrel? Maybe throw in some variation like Pierce shot thats a debuff shot then Head Shot so you dont spam cuz spamming isnt fun so you have some level of variation? MCH left many voides going into 5.0, its support, its ammo , and barrels it would be fun to revisit those concepts as they diversived the job somthing the ff6 gadgets dont do well at all
    (1)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  6. #46
    Player
    Styrmwyda's Avatar
    Join Date
    Dec 2020
    Location
    Ishgard
    Posts
    251
    Character
    Styrmwyda Khawyn
    World
    Cactuar
    Main Class
    Machinist Lv 90
    Machinist is basically the logical upgrade to Musketeer, both in game and in lore.
    (2)

  7. #47
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,499
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by 4wheel View Post
    Kinda wish we held the gun with both hands like when Sprinting. Then you could do things like have the character lift the rifle into a high-ready stance and underhand toss a grenade with their forehand, bring the barrel back down onto their outstretched hand and shoot the grenade out of the air to make it explode on the targets. They could make spread shot be fired from the hip similar to how it's held in Flamethrower. Perhaps drop down into kneeling position for Gauss Round.
    I too, miss Grenado Shot, the cooler AOE it used to have.
    (1)

    http://king.canadane.com

  8. #48
    Player
    4wheel's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    11
    Character
    Cullun Coppereye
    World
    Balmung
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Jirah View Post
    a idea like somthing that restricts movement for concentrated gun fire? ie BLM Leylines? Like idk a Sniper barrel? Maybe throw in some variation like Pierce shot thats a debuff shot then Head Shot so you dont spam cuz spamming isnt fun so you have some level of variation? MCH left many voides going into 5.0, its support, its ammo , and barrels it would be fun to revisit those concepts as they diversived the job somthing the ff6 gadgets dont do well at all
    I mean if we're actually talking about game play instead of just animation flare I wouldn't be sure.

    MCH is still very much a physical ranged and we'd see a few cases of folks doom saying it's become gunmage-lite. Though if it's a leylines thing where 'this' little spot gives more dps when they're in it without hard locking their mobility could be doable but it'll likely feel like SE wants to compel MCH to be the only Turret Aiming job which would lead to demands it sacrifice it's mobility for dps... I don't know if it wouldn't just be BLM with guns.

    Revamping older concepts and reintroducing them could be nice. Having more debuff types to rely on would be fun if fights weren't just immune to everything that isn't a DoT. Heat blast is pretty much the old Rapid Fire skill just evolved into it's own gimmick.

    Quote Originally Posted by Canadane View Post
    I too, miss Grenado Shot, the cooler AOE it used to have.
    I also miss the animation for drk's Scourge.
    (2)

  9. #49
    Player
    Lihtleita's Avatar
    Join Date
    Jan 2018
    Posts
    936
    Character
    Lihtleita Lonstyrmwyn
    World
    Lich
    Main Class
    Marauder Lv 100
    I can't believe we will never get another gun job as we already have a gun job.
    Just like we only have one job that uses swords and one job that uses books.
    So logically consistent.
    (1)

  10. #50
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Lihtleita View Post
    I can't believe we will never get another gun job as we already have a gun job.
    Wait, really?
    Where did SQEX say this?
    (0)

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