Quote Originally Posted by 4wheel View Post
The heated shots were fun when you first unlocked them. It was exciting to build up towards it and then unleash chaotic lead upon the field. I feel the heated shots becoming the default after a certain point just made it lose how unique it felt to me.

Kinda wish we held the gun with both hands like when Sprinting. Then you could do things like have the character lift the rifle into a high-ready stance and underhand toss a grenade with their forehand, bring the barrel back down onto their outstretched hand and shoot the grenade out of the air to make it explode on the targets. They could make spread shot be fired from the hip similar to how it's held in Flamethrower. Perhaps drop down into kneeling position for Gauss Round.

I understand that's unlikely to happen since we've got pistol sized firearms mixed in with shotguns and rifles as a catch-all 'Gun' so the one handed animations will likely remain, but perhaps going forward if they're going to add more gadgets, they could be more grounded in their character's animations and just have absurdly wild effects going on if they wish to keep the flash and style that MCH headed towards in SHB.
a idea like somthing that restricts movement for concentrated gun fire? ie BLM Leylines? Like idk a Sniper barrel? Maybe throw in some variation like Pierce shot thats a debuff shot then Head Shot so you dont spam cuz spamming isnt fun so you have some level of variation? MCH left many voides going into 5.0, its support, its ammo , and barrels it would be fun to revisit those concepts as they diversived the job somthing the ff6 gadgets dont do well at all