As other's have noted - that part of ARR and the ARR-HW section had been complained by many ppl for years, including story-focused players. That being cut doesn't mean anything regarding other sections being cut. Regarding margins - you're asking for them to constantly cut their margins to cut MSQ for what is known to be an extremely small % of MMO players.
I do find it quite telling that you 100% ignored my suggestion - a suggestion that would solve the issue that you & StormChurro have brought up, while not costing SE anything (since the lost revenue from Story&Class skip would likely be less than cost of constantly having to butcher the MSQ each expansion), would most likely get majority support from both new 'raid' players and established core 'story' players,and instead keep pushing for the MSQ to be butchered further each expansion.
BTW. History has shown that players who prefer to ignore a MMO's story and rush to end game *are* a extremely small percent". WoW, Guild Wars 2, SW:TOR, STO, ESO, & LotRO have all shown (via Dev comments, finincial statements, etc) that the hardcore / raiding / skip-story types amount to 5-15% of their playerbase. So 85-95% of MMO players do not care to rush to endgame, do not care to bypass story for endgame raiding. I'm sorry, but in any normal world 5-15% of a population is classified as an 'extremely small to small percent".
This is exactly what I suggested. In regards to this, I agree - SE should offer new accounts a once off option to receive 1 story skip & 1 class skip on their 1st character. This way players like you & Reyketi & such who do not want to deal with the MSQ and just start off with the current expansion (to get quicker to endgame content, or to play current expansion with friends) can do so... but if they want to do it with any other classes/characters they would then have to pay for it.
Never thought you, or anyone else, were making up friends quitting. Also regarding the comments you posted - as the saying goes, you can't satisfy everyone. Sadly no matter what is proposed... you will find ppl objecting to it. The key here (IMO) is to stay focused on options that hurt the least - ie doesn't remove story for story players, doesn't cost SE profits, doesn't force ppl into doing stuff they don't want to, etc.
Personally I've always been more fond of the 1 free story/class skip for new accounts on 1st character. Especially now we have the MSQ funny on NG+ - which means that they can always work through the games story when they have time to so and not doing something else. This doesn't remove story, doesn't force players into doing story who don't want to (well, apart from current expansion story), and likely won't cost SE anything (RoI of new players staying & no spending on MSQ cutting vs RoI of story/class kips but with constant cost of cutting MSQ each expansion).