Quote Originally Posted by Gemina View Post
It's about principle and developing good habits. The content being a dungeon does not exempt that no matter how minimal the impact. Don't fall back on this excuse and then turn around and get upset if you find an ice mage in your dungeon group. In your own words, you have literally implied that you're banking on your healer having multitasking skills so you don't have to use them yourself. How is that considerate or courteous gameplay at all?

Gameplay in dungeons translates into gameplay in harder content. If I have a choice between two players to take with me into harder duties, and my choices are the two DPS players in my dungeon group; which one do you think I am going to pick between the one who cares to avoid unnecessary damage, and the one standing in all the AoEs? If the answer is: "I'm taking the one who does the most DPS." I might need to remind you that the DPS of an incapacitated player is zero.
Yes. Playing optimally is part of developing good habits. Knowing limits on what your class can do is very important. Playing safe and doing the bare minimum is not called developing good habits. The answer to "which one do you think I am going to pick between the one who cares to avoid unnecessary damage, and the one standing in all the AoEs?" is that I would take the DPS that knows how much damage the aoe would do and survive while doing optimal dps.

Do note that in real content taking an aoe will usually result in a damage down, but that's not the point. The point is knowing what you can get away with in a fight.