
Originally Posted by
Ammokkx
Sure. Let's do that, keeping in mind I told you to give examples.
Shape the presentation of the MSQ around this time with questing and cutscenes like still frames bridging the gap... where?
Do you lose the context of the Azim Steppe? Just say "and then Hien gathered an army."?
Do you just say "And then Alphy and the WoL were two good bois and helped all around Ishgard!"?
Or, hell, what about the whole Doma Vs. Gyr Albania issue we're having? Gyr already feels barebones as all get-out compared to Doma, so do you want to take even more screentime away from it?
What about the three fights with Zenos, do you cut one of them?
This is what I mean. You're not thinking about where to put these "gap bridgers" as you put it, and not only this, but with your proposed "time to cap" idea, then you're running into one more issue:
The story gets even more barebones as each expansion rolls around because now you have to retroactively think about what to skip in the previous expansion.
And sure, you can say
but that wouldn't change the fact "abridged MSQ" is an awful experience. I'd be more, far more, in favor of giving everyone a free skip then ever implementing something like this because it is patently obvious you did not, in any way, think through what this would actually look like.
Point to what you can voiceover without losing narrative impact. Tell the devs exactly what they can do to improve the game. Don't just throw an idea at the wall and expect them to figure it out for you.
Also, I hope you like dev time being taken away from the next expansion as they now go back and figure out exactly what's safe to skip and what isn't. I mean, it's easy right? Just do a voiceover with some stills, how hard can it be? All they need to do is recap the story. I'm sure /haurchefant hits just as hard when we get a hot cup of brew in the recap.