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  1. #1
    Player
    Maeka's Avatar
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    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Imagine someone thinking that 300 million+ is fair for a house, lol.

    We're trying to make housing available, not exclude 99% of the population by sheer price alone.

    Trying to get 300 million+ with how much competition there is for just about anything in the game is merely going back to "Only no-lifers need apply". And it's the No-Lifers who are already very much at the advantage right now, which is what my whole proposal was trying to get rid of.

    My proposal of a straight up bidding and lot drawing is designed to give everybody an equal playing field so long as you have the money to buy in, everybody has the same chance of obtaining a property (with the optional double chance if you do not already own a property, or something akin to that), and it removes the tedium of standing there spamming clicks on a placard hoping to be the guy to sneak your clicks in as soon as it becomes available while simultaneously getting rid of the need for botting and other toxic behavior. Everybody goes there, puts their bid in, and then waits to see if they won.

    Not sure why we're talking about workshops and farmers here, especially since they made it that only one account can own one house per server IIRC?

    Though IMO, they should give, say, a 6 month warning and those who have multiple houses have to give them up. Even if someone quits over having to give the houses up, you'd be losing what, a dozen players or so? Good riddance. If they can't see how toxic it is to be hanging onto a whole ward of properties, then they are not the sort of player we want in the community anyway.
    (1)

  2. #2
    Player
    Mavrias's Avatar
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    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Maeka View Post
    If they can't see how toxic it is to be hanging onto a whole ward of properties, then they are not the sort of player we want in the community anyway.
    Bruh, I can't see how this is toxic, or do you just equate "thing I don't like" as toxic? How exactly are they interacting with you negatively? Are they calling you names while farming sub mats or something?

    The people are just playing the game, dog. Your blood pressure will be at a much healthier level if you stop worrying about what other people are doing if it doesn't affect you.q
    (1)

  3. #3
    Player
    Maeka's Avatar
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    Apr 2014
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    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Mavrias View Post
    Bruh, I can't see how this is toxic, or do you just equate "thing I don't like" as toxic? How exactly are they interacting with you negatively? Are they calling you names while farming sub mats or something?

    The people are just playing the game, dog. Your blood pressure will be at a much healthier level if you stop worrying about what other people are doing if it doesn't affect you.q
    When there's not enough houses to go around, when there's 20,000 players wanting 4,000 houses, you don't understand why 1 player holding onto 10+ houses is toxic behavior? It's lacking in empathy, it's a complete non-caring about their fellow players who want those houses, they're just gonna hold onto the houses because they can, because SE won't take houses away from people who had multiple houses before the 1 per account rule was put into place.

    And it does affect other people. It affects everybody who wants a house, but can't get one.
    (1)

  4. #4
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Maeka View Post
    When there's not enough houses to go around, when there's 20,000 players wanting 4,000 houses, you don't understand why 1 player holding onto 10+ houses is toxic behavior? It's lacking in empathy, it's a complete non-caring about their fellow players who want those houses, they're just gonna hold onto the houses because they can, because SE won't take houses away from people who had multiple houses before the 1 per account rule was put into place.

    And it does affect other people. It affects everybody who wants a house, but can't get one.
    So say that one person gives up their ten or so houses. So now maybe ten people get a house. 16,000+ people are still without a house, so in the long run what really has changed?
    (0)

  5. #5
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Mavrias View Post
    So say that one person gives up their ten or so houses. So now maybe ten people get a house. 16,000+ people are still without a house, so in the long run what really has changed?
    There's 10 fewer people wanting houses but not getting houses and things are more fair across the board and there's less anger towards that one guy hoarding 10+ houses, refusing to give them up.

    And I'm quite sure the 10 people who manage to win those houses the guy is forced to give up would be happy to win their houses, and maybe the rest of the people who tried to get them too, would at least appreciate the chance to win one of those houses.

    Don't get me wrong though, this isn't the only solution. We definitely need a way to get more houses out there, but drip-feeding 100 houses in a ward here, 100 there... is going to take absolutely forever. We need a better way.

    We need instanced housing.

    There's no other way to satisfy 16,000+ players on a server. Yeah sure it's nice to have others walk by and see your house, and that's all well and good. Me? I don't care who sees my house. I'd be fine with some instanced cottage in the woods or something that only I, and those I personally invite, see. I'm perfectly fine with that and I bet there are thousands more who are also perfectly fine with that and/or the thousands of players who would potentially think that Instanced House > No House.

    And the "get an apartment or FC house" doesn't work because,

    1). No outdoor area
    2). Way smaller, even smaller than a small house
    3). FC can boot you out then you lose everything
    (2)
    Last edited by Maeka; 12-25-2020 at 11:28 PM.

  6. #6
    Player

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    Aug 2020
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    32
    Quote Originally Posted by Maeka View Post
    When there's not enough houses to go around, when there's 20,000 players wanting 4,000 houses, you don't understand why 1 player holding onto 10+ houses is toxic behavior? It's lacking in empathy, it's a complete non-caring about their fellow players who want those houses, they're just gonna hold onto the houses because they can, because SE won't take houses away from people who had multiple houses before the 1 per account rule was put into place.

    And it does affect other people. It affects everybody who wants a house, but can't get one.
    Just because you don’t like something doesn’t mean it’s toxic.
    (0)

  7. #7
    Player
    blu789's Avatar
    Join Date
    Oct 2020
    Posts
    8
    Character
    Aris Longspear
    World
    Balmung
    Main Class
    Weaver Lv 80
    Quote Originally Posted by ramsesh View Post
    Just because you don’t like something doesn’t mean it’s toxic.
    it may not be toxic, but it's morale breaking at the least. I personally feel it's borderline toxic -- allowing someone to have 10x of something while other people who are playing hardcore and still have near zero chance of getting it seems a bit morally bankrupt.
    (2)

  8. #8
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    Aug 2020
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    It’s not toxic. Blame SE’s game design.
    (0)

  9. #9
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by blu789 View Post
    it may not be toxic, but it's morale breaking at the least. I personally feel it's borderline toxic -- allowing someone to have 10x of something while other people who are playing hardcore and still have near zero chance of getting it seems a bit morally bankrupt.
    Yes, it's upsetting that some players have 9 houses per world on a single account with most of those houses purchased after the new rules went into effect in 4.2. One would hope that SE would do more to enforce the posted changes they implemented in 4.2. Why they haven't is something only SE knows.

    It's still not toxic. People need to stop throwing around buzzwords trying to push emotional buttons because all that does is lead to feedback getting ignored.
    (1)