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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,649
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Liam_Harper View Post
    This one really baffles me. It was also their argument for not adding Mythic+ dungeons, because it would be too much pressure on the inexperienced healers. I understand if they want Normal to be tourist mode and even EX to be casual mode, but I don't get what they really want Savage or concepts like Mythic+ to be. Why does the harder endgame content also have to be designed so a healer with 50% uptime spamming their main aoe heal GCD and little else can beat it with a little gear? Savage should be the content that tests healers.
    Because they seem hellbent on accessibility above all else. Savage has essentially become geared more towards the mid-core save for the last encounter in each tier. Leviathan and Idol are the easiest third fights we've ever seen, and E11 isn't exactly knocking down doors either. I think part of their hesitation stems from Gordias and Midas being so disastrous for the raid scene. Although, perhaps a bigger problem is the devs simply aren't paying attention to how we're playing the game. Yoshida citing they want Aetherflow to be more reserved for healing only adds credence to that theory. I can't help but wonder if their play testers aren't the best healers or play extremely cautiously, leading to the constant focus on more healing tools we simply don't need and low healing requirements.

    Either way, I feel like the devs have overlooked player enjoyment in their strive for accessibility. It's understandable they want content to be approachable, regardless of the difficulty. But the primary focus should be making jobs enjoyable for the players who already like them instead of trying to convince people to try something new.
    (6)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by ForteNightshade View Post
    I can't help but wonder if their play testers aren't the best healers or play extremely cautiously, leading to the constant focus on more healing tools we simply don't need and low healing requirements.
    Or maybe they play too much with Invincibility cheat activated like Yoshida did on some live letter.
    (4)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.