Quote Originally Posted by Gemina View Post
I know you say you're bored, but if you can't stay alive in braindead content because you lose focus, then why should I offer you a job that requires more of it? That's like you crashing a car in a race course, and then I just give you an even faster car in a more difficult course simply because you say the course you crashed is too easy. I can just see all the lols when a player tries to excuse their floor tanking with "Sorry y'all, this shizz is just too easy."

Anywho, I will give a choice of cars anyway. Basically play any job with a high APM such as AST, SMN, or GNB. Another would be jobs that have you keep track of multiple resources. SAM as an example is considered a really straight forward job, but the skill ceiling with it is quite high. As the easier a job is to play, the easier it is to also screw it up. You have a DoT upkeep, a speed buff, a damage buff, three combo finishers, a job gauge you can easily screw up, burst phases every minute, and a self mitigation tool you should be using every time it's off of CD and you're about to take a hit.

Best of luck with whichever you choose or find.
Heres the thing if the job system is so simple minded y care that much about it then it loses your focus ..
Meanwhile a high complex job keeps the mind enganged in playing..
While this simple jobs are meha physical muscle memory lol nothing more so thats y lol