Heres the thing if the job system is so simple minded y care that much about it then it loses your focus ..I know you say you're bored, but if you can't stay alive in braindead content because you lose focus, then why should I offer you a job that requires more of it? That's like you crashing a car in a race course, and then I just give you an even faster car in a more difficult course simply because you say the course you crashed is too easy. I can just see all the lols when a player tries to excuse their floor tanking with "Sorry y'all, this shizz is just too easy."
Anywho, I will give a choice of cars anyway. Basically play any job with a high APM such as AST, SMN, or GNB. Another would be jobs that have you keep track of multiple resources. SAM as an example is considered a really straight forward job, but the skill ceiling with it is quite high. As the easier a job is to play, the easier it is to also screw it up. You have a DoT upkeep, a speed buff, a damage buff, three combo finishers, a job gauge you can easily screw up, burst phases every minute, and a self mitigation tool you should be using every time it's off of CD and you're about to take a hit.
Best of luck with whichever you choose or find.
Meanwhile a high complex job keeps the mind enganged in playing..
While this simple jobs are meha physical muscle memory lol nothing more so thats y lol
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