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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AncientWillow View Post
    I see i just want something that will require alot of focus and energy to do, because i lose focus easily when its well simple... and end up d ieing not cuz idk what to do but because im to zoned out to care much lol
    I know you say you're bored, but if you can't stay alive in braindead content because you lose focus, then why should I offer you a job that requires more of it? That's like you crashing a car in a race course, and then I just give you an even faster car in a more difficult course simply because you say the course you crashed is too easy. I can just see all the lols when a player tries to excuse their floor tanking with "Sorry y'all, this shizz is just too easy."

    Anywho, I will give a choice of cars anyway. Basically play any job with a high APM such as AST, SMN, or GNB. Another would be jobs that have you keep track of multiple resources. SAM as an example is considered a really straight forward job, but the skill ceiling with it is quite high. As the easier a job is to play, the easier it is to also screw it up. You have a DoT upkeep, a speed buff, a damage buff, three combo finishers, a job gauge you can easily screw up, burst phases every minute, and a self mitigation tool you should be using every time it's off of CD and you're about to take a hit.

    Best of luck with whichever you choose or find.
    (6)

  2. #2
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Gemina View Post
    Basically play any job with a high APM such as AST, SMN, or GNB. Another would be jobs that have you keep track of multiple resources. SAM as an example is considered a really straight forward job, but the skill ceiling with it is quite high. As the easier a job is to play, the easier it is to also screw it up. You have a DoT upkeep, a speed buff, a damage buff, three combo finishers, a job gauge you can easily screw up, burst phases every minute, and a self mitigation tool you should be using every time it's off of CD and you're about to take a hit.

    Best of luck with whichever you choose or find.
    You know... that's actually a really insightful answer.
    I was sitting over here trying to figure out a way to measure what jobs are more engaging and I think you hit the nail on the head with the "high APM" or "multiple resource" idea.
    (0)