Quote Originally Posted by GrimGale View Post
Is this bait? Most complains are from the side of "Please give me something more engaging to do than spamming one button for 80% of a fight."

The problem is, and has been ever since the reveal of 5.0, healing downtime and how to fill it.

If fights are designed to have such lengthy moments where healing is not required, then players will fill it up with Dps, just to do something more than standing idly by waiting for healh bars to get chipped only to cast a heal to fill them back up. (Which I would argue is increadibly boring too.)
It's not bait, but you need to understand where this comment is coming from. This is the same dev team who got the impression that AST mains only went for the Balance, so they made all the cards the Balance.

The devs would also likely tell players who say, "We want something more engaging to do during 80% of the fight, they will tell you to go into harder content where you can use your full kit, or you can go into alliance raids where healing requirements are more reactionary.

When the majority of what is talked about is how to make DPSing as healer more engaging, you are not leaving any sort of impression that you want to heal more. I have also basically laid out why the healing requirement will never be raised in casual content.