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  1. #31
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    299
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Cetek14 View Post
    Objectively not as flippy as BRD. It's like comparing night and day. Burst Shot, Refulgent Arrow, Bloodletter, Sidewinder all are "pull the string and shoot arrow", 0 flips, just standing on the ground as regular archer. Caustic Bite and Stormbite are more of a trickshots, Pitch Perfect is "so powerful that it pushes you back", the only weird flip is Empyreal Arrow, you see it every 15 seconds, it's just oGCD, nothing that you use all the time.

    For MCH all your 3 GCDs are weird jumps and flips. Your character does it all the damn time. It objectively does not suit the job. I don't know who came up with this idea, i don't know who accepted it, and it's beyond me why so money people don't consider it a problem at all.
    From lore perspective in order to join Ishgardian military you have to become master acrobat, because their guns won't fire if you feet touch the ground. It's easier to become Knight or Dragoon at this point (you just need to learn how to jump really high).
    I don't mind them since they are cool to me since all their other animations are less on the flashy side and heated clean shot fits machinist nature the most and also pushes them back when you do the shot, its a nice way to add flair to their shots. Though i wouldn't mind them adding back the animation for rend mind in place of heated splitshot
    (2)

  2. #32
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by dinnertime View Post
    To each their own, but I hope they keep at it. Machinist and Gadgeteer are both interchangeable words. It makes sense for the job to focus more on the gadgets and it's certainly not tacked on when that's the literally point of the job. This is more like if SMN pursued the Demi approach more than it did lose it.
    Also to be honest Machinist in the past was boring as hell aesthetic-wise. Nothing was impressive-looking about it with the stiff animations in HW. I like the more exaggerated approach with the animations.

    They practically also gave Machinist a second gun that can change around depending on the skill you use, which is clever design to me.
    its not tacked on you say? the four major "gadget" skills we got in SHB what would MCH loose if it lost any of them Drill, Bio, Auto and Air. the execution is very much tacked on in the context of the job not the lore. 50 MCH plays essentially identical to 80. And i would say not much disregarding numbers. Air is only relevant because Hot shot upgrades into it which seems rather off hand aswell

    that thing isnt a gun its a tool, not to say even with my contrarian instincts that i disagree the design is pretty cool
    (1)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  3. #33
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Cetek14 View Post
    It keeps me "alive" knowing that there are some people left who understand that heated animations are a problem. I know that basic animations are pretty stiff, but for the love of Halone, making MCH do a backflip on each GCD is not the answer. All the gunshots removed and replaced by "whoosh" sound. At this point it's a magician acrobat that shoots fire orbs out of his rod. Might be as well moved to ranged magical jobs. Rework MCH to bring back Gunner, or give us new Gunner job. Imo its easier to do the first option.
    Heated animations were only good because it was earned, MCH overall doesnt have that "working for a higher goal" mentality that all jobs have and goes to the most accessible level possible by having everything as soon as you can, you dont earn drill you dont earn your tool skills or your battery skills, the only thing earned is lead shot which they renamed Queen for some reason and comes and goes so fast it hardly is a high point. MCH will either stagnate or have a hidden rework , id love for them to finish MCH as it feels fragmented as all hell. But ive had blood rage for this since launch and i know im in the minority SE needs to know when making things easier you also need to make it fun. Everyone can ride a training wheel bike but id much rather drive a motorcycle
    (0)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  4. #34
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,059
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I really dislike the flipping around as soon as you enter battle. It sort of worked when heated shots were a temporary state you built up to, but running towards the enemy and immediately doing a sideways flip looks silly.
    (2)

  5. #35
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Rymi64 View Post
    I actually think the heated animations make sense....All except heated split shot because of its flip. Heated slug shot matches their aoe attack of shooting multiple bullets and Heated cleanshot matches the machinist aesthetic with how it uses two drones that shoot right after you attack kinda like you shot a tracker for them to shoot the enemy with. It's as flippy as BRD to me imo
    not even close, ur flip and junk as your MAIN rotation, BRD is grounded with nice flare without overstating its welcome. and even then MCH has access to all of its moves besides Heat blast the most boring skill in its kit and turrret a skill that is like a less impressive Living shadow and a Bahamut with less to worry about. The accessible Bahamut if you will
    (2)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  6. #36
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Iscah View Post
    I really dislike the flipping around as soon as you enter battle. It sort of worked when heated shots were a temporary state you built up to, but running towards the enemy and immediately doing a sideways flip looks silly.
    I do like the one where you summon a bunch of extra bullets.

    More gun-wand bullet spam please.
    (0)

  7. #37
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Iscah View Post
    I really dislike the flipping around as soon as you enter battle. It sort of worked when heated shots were a temporary state you built up to, but running towards the enemy and immediately doing a sideways flip looks silly.
    which is one of MCh many issues for me personally, absolutely nothing feels earned. This lack of structure made me retire to other jobs. One could argue the turret feels earned but that argument dies when all it amounts to is a dot with less showtime than living shadow and less impact than Demis
    (2)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  8. #38
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Jandor View Post
    I do like the one where you summon a bunch of extra bullets.

    More gun-wand bullet spam please.
    SO how new jobs work is that they break away from established jobs, RNG was MCH thing until DNC came along. MCH was far more frequent with 15/ 30sec CD for reloading and it was done in a better way than DNC rng being random until lv72 with only 1 method to control ever minute

    thinking about it now idk why they dont add it back inevitably MCH 5.0 mains will rage being so spoiled but it would spice up the mundane rotation MCH has which is blander than most tanks. and in return we can have a more fluid rotation split slug split style but idk if anyone liked the ammo system tbh
    (0)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  9. #39
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,059
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Jirah View Post
    One could argue the turret feels earned but that argument dies when all it amounts to is a dot with less showtime than living shadow and less impact than Demis
    I don't even know where my turret is most of the time. Not that it really matters, but it makes that little visual impact.

    The robot looks out-of-place, too.
    (2)

  10. #40
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    299
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jirah View Post
    which is one of MCh many issues for me personally, absolutely nothing feels earned. This lack of structure made me retire to other jobs. One could argue the turret feels earned but that argument dies when all it amounts to is a dot with less showtime than living shadow and less impact than Demis
    The turret was always a DoT since its inception in HW You just don't have it out the entire fight. You actually see the queen the same amount if not more than Living shadow since LS has a 120 second timer while queen has should be used every 60 seconds and shouldn't be compared to demis since they arn't close to demis they are closer to egis.

    Quote Originally Posted by Jirah View Post
    SO how new jobs work is that they break away from established jobs, RNG was MCH thing until DNC came along. MCH was far more frequent with 15/ 30sec CD for reloading and it was done in a better way than DNC rng being random until lv72 with only 1 method to control ever minute

    thinking about it now idk why they dont add it back inevitably MCH 5.0 mains will rage being so spoiled but it would spice up the mundane rotation MCH has which is blander than most tanks. and in return we can have a more fluid rotation split slug split style but idk if anyone liked the ammo system tbh
    The ammo system wouldn't really fit with current machinist imo. The RNG element of mch wasn't the most interesting thing ever about it but more maintaining the heat to keep your heated shots until you needed to go into your burst phase which heat blast is supposed to simulate making it so it's less bland than in sb since you're using heat blast way more imo.
    (1)

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