I don't really play monk so what do I know, but from what I observe from afar is that usually SE takes something out or changes it so it's more mindless. I dunno.
I don't really play monk so what do I know, but from what I observe from afar is that usually SE takes something out or changes it so it's more mindless. I dunno.
This reminds me of when they changed Ninja and Machinist. Half the people were happy that problems with the job had been fixed, the other half complained that it "wasn't the same". You will never make everyone happy and someone will always complain no matter what SE does.
Last edited by Ryaz; 12-14-2020 at 05:39 AM.
Of course you can´t build up something 100/100 ppl will like, it´s just not possible. But objectively seen, monk had no real issues and it´s a step back. It´s obviously a rework or tweak for lazy players.
To lose GL stacks in cutszenes was bad yes, but PB did the job to bring them back immediately. That was the only real issue which was out of players hands. If we look at the skills, only 2 of them head no real use too. TK was pretty much useless, maybe useful in 1/1000 fights to farm that 10 DPS more. Fists of earth... do i really need to say something about it?
Yet we have 2 of 3 fists which are pointless again. Anatman which is pretty much pointless, TK have become an off GCD filler, but this could be anything, it´s nothing special anymore. And with the changes of RoE you can´t use it well for special boss mechanics, but you can spam it on cooldown, so you don´t have to play positionals most of the time.
And if we talk about positionals, the last thing that makes the monk actually the monk, they have become pretty much useless. While GL is gone, the damage got increased, TK is a new hard hitting off GCD and chakra proccs way more often. Just look at the potency numbers. 30 points extra if you play from position X. So as example you have a potency of 300 instead of 270. If we only take the core rotation in mind, it´s like losing 10-15% damage multipliers only, if you play the positionaly wrong on purpose.
Now we go a step further.
- We all know that bootshine does the most damage trough it´s 100% crit from behind. This means that you just stay behind the boss permanently.
- If you ignore the positionals on the 3 sideskills, you´ll actually lose only like 5% potency in the core rotation.
- And on top of that, way more damage comes with the off GCD´s now since TK and probably the doubled amount of chakra proccs is a thing.
This means, that you actually can pretty much ignore side positionals, but you would still do more than enough damage to finish any savage content if you hold everything on cooldown and just stick behind the boss. And if you get in trouble with bootshine, you can spam RoE or true north.
Of course someone could say, you could´ve done that before too, but the most damage came from core rotation with positionals. Yet we´ve way more off GCD´s to compensate the changes with GL.
That said again, monk got slower and plays pretty much braindead. The soul is gone and positionals are not that relevant anymore. Of course some lazy guys do enjoy such lazy casual changes...
Last edited by ssunny2008; 12-14-2020 at 11:32 AM.
Every six gcds you do that for, you lose the equivalent of a leaden fist.- We all know that bootshine does the most damage trough it´s 100% crit from behind. This means that you just stay behind the boss permanently.
- If you ignore the positionals on the 3 sideskills, you´ll actually lose only like 5% potency in the core rotation.
- And on top of that, way more damage comes with the off GCD´s now since TK and probably the doubled amount of chakra proccs is a thing.
Monks relative damage from GCDs has increased, not decreased. They cast OGCDs more often now, but they all do significantly less damage. Very few of them got any potency buff to balance out losing the 30% from Greased lightning. Forbidden Chakra even got hit by an additional 8%or so.
Tornado Kick really just covers the loss of Auto attack potency.
Edit: Also, just checking the patch note changes
Every positional increased from 20 to 30, so that just adds to the confusion.
Last edited by Kabooa; 12-14-2020 at 01:57 PM.
If giving in to the lowest common denominator is a great start, then, sure, great start.
Monk is currently nothing; not sure how that is a start to anything. It's like calling a clean canvas a great start. Or wiping out your artwork with a single color and calling it a great start/rework.
I'm exaggerating, a bit, yes.
GL should not be traits; there are far greater methods of reworking this. For example: include Axe kick like it used to be in PvP, which could be used as a "I f***d up" button that instantly gives you full GC. But would mainly be used to include tornado kick in your rotation.
And which equivalent you´re talking about?Every six gcds you do that for, you lose the equivalent of a leaden fist.
Monks relative damage from GCDs has increased, not decreased. They cast OGCDs more often now, but they all do significantly less damage. Very few of them got any potency buff to balance out losing the 30% from Greased lightning. Forbidden Chakra even got hit by an additional 8%or so.
Tornado Kick really just covers the loss of Auto attack potency.
Edit: Also, just checking the patch note changes
Every positional increased from 20 to 30, so that just adds to the confusion.
I´ve read the patch notes thx. That chakra has way more proccs is more worth than the 30% (38%) loss. TK is a completely new off gcd with 400 potency which wasn´t a thing before. All what you´re going to lose is 90 potency every 12s, even less if you still want to force "true monk". Just go to a dummy and test it out. The damage loss is not relevant if you stuck behind the boss even without TN or RoE. Savage content can be done without side positionals.
I did it by myself and i did pretty much the same damage without positionals as before with positionals. Doing positionals now was like a ~5% increase only. And together with RoE on cd at every side-rotation (perfect 6s), it´s pretty much braindead and you´re going to lose even less damage.
This means, positionals are pretty much irrelevant anymore unless you want to farm some logs.
No job in the game has universal praise, some find DNC boring, some hate SAM repeat Skill ect. The best thing to do is understand where they are comming from before you invalidate them as chaff. Imagine a job you love turned ugly for players that never cared for it to begin with? You’d be mad too and MNK is going through it just like NIN and MCH did aswell as the healers
I don´t ignore anything, but losing 90 potency, maybe 120 in every 2nd rotation, is not that big of a deal in kind of DPS. It´s definately in the window to beat savage, which makes monk even more forgivable than it ever was. As i said, just test it on a dummy, it´s not a big deal.
Honestly i was enjoying monk before patch now i dont think ill play it anymore it was engaging now its meha booring
Last edited by AncientWillow; 12-15-2020 at 04:50 AM.
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