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  1. #1
    Player
    Bsrking5's Avatar
    Join Date
    Mar 2018
    Posts
    1,018
    Character
    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    I dont see why any of your ideas would draw in more players. You can already party finder across data center for this with no limits.
    (4)

  2. #2
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Bsrking5 View Post
    I dont see why any of your ideas would draw in more players. You can already party finder across data center for this with no limits.
    It needs to be added to the actual duty finder as an automatic feature. You queue for it just like a Guildhest and when someone initiates one you can choose to automatically join in the party. It is not some game breaking change honestly and just a quality of life feature instead of constantly searching the party finder.
    (0)

  3. #3
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Puremallace View Post
    It needs to be added to the actual duty finder as an automatic feature. You queue for it just like a Guildhest and when someone initiates one you can choose to automatically join in the party. It is not some game breaking change honestly and just a quality of life feature instead of constantly searching the party finder.
    I think a queue system would be okay if it required someone to not only possess a map, but to have it opened and ready to go. It could keep its place on the map so you could form a group yourself, or it could choose somewhere random (maybe have 1 or 2 areas set aside per zone where nothing really happens) with a matched party. Then it could go through a series of 8 maps in a bit of a Fate/Trial setup with Need/Greed loot options only, and people couldn't leave until it was all said and done.

    Maybe a portal could spawn (not a 100% chance) at the end and the group could continue from there. After succeeding or failing the treasure portal the trial would be over and the group would disband. It'd be a bit of a time investment but I couldn't see it taking very long in total.

    I think a once a day cooldown would be reasonable as well if you use the queue system. Obviously those with the time, money and patience to run more should continue to have the right to do as many as they can stomach with premade parties. I've been in map groups, and the slowest part of it is traveling. Cut that part out and it becomes so much quicker. Just an idea, really.
    (0)
    Last edited by Vahlnir; 12-20-2020 at 07:31 AM.

  4. #4
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Puremallace View Post
    It needs to be added to the actual duty finder as an automatic feature. You queue for it just like a Guildhest and when someone initiates one you can choose to automatically join in the party. It is not some game breaking change honestly and just a quality of life feature instead of constantly searching the party finder.
    how are you gonna duty finder into an open world activity with multiple locations in multiple zones? maps themselves aren't instanced like diadem or ocean fishing.
    (2)