The route to them is most likely, at least in my opinion. Servers can be complicated and a million and one things can interrupt a connection from point A to point B.
Don't even bother. All Reap00 ever does is praise every single feature of the game and claim that problems don't exist, as if they're part of SE's PR team.
The Eden fights aren't hard. The first run is definitely about learning, but after that it's easy. It's not hardcore and it's not difficult.
Yeah. During this final tier on normal mode I think the most times I wiped were on the 2nd boss. Maybe 3-4. Don't think I wiped on the first boss or the 3rd, and it only took 2 attempts with a mostly green group to clear the final boss. Definitely the easiest tier so far, at least on normal.
I had a party wipe a couple times on the third while learning the knock back, but other than that I had no wipes the whole way through, on day one. I agree, it's definitely easy and I don't understand threads like this where people just go "It's hard! Change it!" *stomps feet*.Yeah. During this final tier on normal mode I think the most times I wiped were on the 2nd boss. Maybe 3-4. Don't think I wiped on the first boss or the 3rd, and it only took 2 attempts with a mostly green group to clear the final boss. Definitely the easiest tier so far, at least on normal.
Hmm. Not sure if you mean the original beta or arr beta. But here are some examples that have been proven already.
IN 1.X Ifrit for your relic weapon quest. You had to anticipate the aoes or you got hit by them. Their was so much latency you had to move before the markers even appeared on some mechanics. (gogo all server being in japan)
In ARR titan. There are tons of videos of people being off the AOE markers far in advanced who then get thrown off the arena.
Anytime through the games history there are videos of fights where people are off aoes but still get clipped by them. Including in my group from last night fighting emerald ex.
So yea server ticks are a thing.
The effect diminishes the closer you are to the server obviously. But this effects the MAJORITY of people in NA. Part of it is latency due to physical distance part of it is how SE designed the server checks on your character's position.
I live on the east coast. The servers are on the west coast. I ran and cleared titan unreal with no problems whatsoever this week. That fight is infamous for "server tick" and "lag" problems.
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