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  1. #1
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,219
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by glitteringcosmos View Post
    Definitely agree on the squadron. Pleaseeeeeee revisit squadron. Make them do mechs like Trust does.
    Actually...nah, I prefer the Squadron as it is. You know why? Because while the Trusts perform mechanics they do absolutely nothing else and once they are done performing mechanics they also do absolutely nothing but stand around for atleast 2 GCDs.
    Every low level dungeon that they added to the Squadron has been completely doable with said "stupid" squad AI and not only do they deal significantly more damage than the Trusts (and more than players could ever do at certain levels) but they also don't stop to run out of every little aoe while stopping every other action.
    The next time I have to spam Brayflox 20 times to get into level range of the next Squad dungeon I would prefer if that still only took 12-15 minutes instead of 40 per run.


    Quote Originally Posted by tdb View Post
    Also allow it to be adjusted per floor so I can have a dimly lit cellar without making the entire house dark.
    Definitely supporting this. I just fear that the different floors count as 1 room or 1 "cell" you load into and that adding different lighting to each floor individually could lead to additional loading screens in your own house...which is certainly not a thing anybody wants.
    The only zone I can think of off the top of my head where you have lighting changes within different parts of it would be East Shroud.
    (4)
    Last edited by Absurdity; 12-05-2020 at 11:00 PM.

  2. #2
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Absurdity View Post
    The only zone I can think of off the top of my head where you have lighting changes within different parts of it would be East Shroud.
    Limsa Lominsa has fairly noticeable brightness changes between covered and uncovered areas on a sunny day.

    In Eulmore the interior of the Beehive is clearly brighter than the outside walkway in night. Possibly the other way during day but it's nighttime ingame right now so can't check.
    (1)

  3. #3
    Player
    glitteringcosmos's Avatar
    Join Date
    Jul 2020
    Location
    Gridania
    Posts
    333
    Character
    Tao Xu
    World
    Odin
    Main Class
    Scholar Lv 96
    Quote Originally Posted by Absurdity View Post
    Actually...nah, I prefer the Squadron as it is. You know why? Because while the Trusts perform mechanics they do absolutely nothing else and once they are done performing mechanics they also do absolutely nothing but stand around for atleast 2 GCDs.
    Every low level dungeon that they added to the Squadron has been completely doable with said "stupid" squad AI and not only do they deal significantly more damage than the Trusts (and more than players could ever do at certain levels) but they also don't stop to run out of every little aoe while stopping every other action.
    The next time I have to spam Brayflox 20 times to get into level range of the next Squad dungeon I would prefer if that still only took 12-15 minutes instead of 40 per run.
    Por que no los dos? They clearly have the AI mechanics for both. Why not merge them? Give Squadron the ability to do mechanics, and Trust the ability to do AOEs and actually hit things. (That said, I'd rather take the 40 minutes per run going slow and steady than the frustration of ripping my hair out wipe after wipe on some of those Squadron dungeons.... looking at you WPHM and Pharos Sirius....
    (1)

  4. #4
    Player
    Nighthawky2010's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lomsa
    Posts
    284
    Character
    Nighthawky Mlmlxix
    World
    Midgardsormr
    Main Class
    Summoner Lv 100
    Quote Originally Posted by glitteringcosmos View Post
    Por que no los dos? They clearly have the AI mechanics for both. Why not merge them? Give Squadron the ability to do mechanics, and Trust the ability to do AOEs and actually hit things. (That said, I'd rather take the 40 minutes per run going slow and steady than the frustration of ripping my hair out wipe after wipe on some of those Squadron dungeons.... looking at you WPHM and Pharos Sirius....
    I would take merging them. Squadron may be "stupid" because they are not program to move out of aoe or do some mechanics but I love them, especially they can mow thru a mob with ease. I enjoy the Trust, they can do mechanics & move out of aoe's but for the love of God, please allow them to do AOE's. With the mechanics abilities they have, shouldnt have to take 30 0r 40 mins to go thru a dungeons.
    (3)

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