


OOOOOOO this would be wicked cool. I agree that this thy Holy stun grenade is super op and should be fairly equated with something on the other two healers.I'd love to see the following things:
- Art of War from Scholar and Gravity from Astrologian should have a additional Effect, its kind of unfair how White Mage is allowed to keep the Holy Stun Grenade AoE while the other two just deal damage (slow effect on Gravity and either a Knockback effect or DoT for Art of War would be great)



Another one I thought of: change the teleport tabs so that they don't display until you've unlocked at least one Aetheryte in that region. Spoilers are no bueno for the players, Yoshi P.




If they can't be hidden entirely, at least have the tab names display as ???? until the area has been reached, like the aether current list.



Absolutely.
-Auto-Hide chat log. It existed in 1.0, and exists in FFXI, I dont know why its not here.
-Auto-Hide hotbar. Again, existed in 1.0
Both of the above in picture form:
-The option to turn off the black box/yellow text pop-up text that informs you where you are, what you're doing, what your retainers are doing, what your FC members are doing with the airships/subs every 5 seconds that never stops.
If I could have these three, what I feel very serious experience changers I probably would never visit the forums.
Additionally:
-The option to change all battle text to pop-up style text (how damage over time, and auto attack damage is displayed. Also in version 1.0)
-The option to turn off all other players damage text, displaying only your own damage.
(If these two were available, I would start using damage displays. Until then, I leave it entirely off. That scrolling text, is just not good in my opinion.)
-The option to make all pop-up windows such as The character menu, mini game/Eureka/Battle UI/etc menus all unlimited. Or add them to the UI some how so they all appear in the same spot, instead of all them being completely random all over the screen, and there being a cap of about 100, which there are at this point probably 1000 or more of these type windows.
-The option to loop all music. Especially open world zones.
-Male Miqo'te hands, I totally agree.
-Male Miqo'te default /cpose tail position. It literally clips everything, unlike Female Miqo'te/Male Au Ra/Female Au Ra tails.
-The "ambient" Voice/sounds of a city "put it on a hot plate" and "repeated Lalafell laugh" , "repeated female Miqo'te laugh" that are on a constant cycle removed.
(Ambient sounds should never be obviously discernable. Its amazing that people dont like looped music, but arent extremely annoyed by this looped repeat sounds of "ambient" noise.)
-The option to turn off zone line displays. It works in FFXII because the zones are much larger, and there is no flying. It is very awkward here in my opinion.
-Gathering nodes closer together so flying isnt encouraged, so rather the possibility to chat with fellow gatherers would be encouraged instead. (I would turn mount music back on if this was the case.)
-The option to turn off quest location indicators. (Those black/blue glowing marks when you're about to enter an open world battle. The giant white/glowing indicator that you're about to enter an instanced battle, all the glowing white/blue orbs for an entrance to places such as the Exit of the Inn room. I just need the text, thats it. I dont need super giant glowing indicators, the text is more than obvious enough.)
-Turn animations for players turning their camera PC side (like your own character.) Then canceling all emotes /cposes if a player is turning their character/camera or moving. I am not amused by this behavior.
-Cutscenes for traveling without teleporting. If you're taking a boat or an airship somewhere, its probably because you want the experience of travel. (Same for lifts, please return the lift ridding cutscenes from 1.0)
-Somehow fix battle animations so the character looks like they are fighting, not flailing around because the animations are literally overlapping/cutting each other off, because the animations are much longer than the GCD.
I'm sure there are many others, and many many players have been asking for similar things, (especially the option to turn off the pop-up blackbox/yellow text nonsense for years, its a serious wonder why its not been implemented yet.)
Last edited by Daniolaut; 12-07-2020 at 08:02 PM.


Indeed. For people who have at least half a clue autologin (or persistent session for websites) might actually be more secure. If something pretending to be the game or website is asking for credentials when it should have logged in automatically, it should raise some flags and prompt for checking extra carefully who is requesting the information. But of course most people don't do that and will give the scammer their password.Honestly a very miniscule amount of account takeovers or unauthorized accesses are a result of actual hacking or malicious programs. The primary driving cause is usually human error or just natural stupidity and lack of common sense. Since people can't just go to a facility and install a better brain or more memory in themselves we aren't allowed to have nice things.



I guess the only thing I have that can be considered a "minor" gripe are the auto-attack animations. I'm not saying make them super flashy like actions, but at least make me feel like I'm hitting something.

I dunno, I remember playing through and seeing some of the aetheryte names of places I hadn't reached yet and imagining based off of the name what they might look like when I reached them. Didn't really spoil anything for me, rather it made me want to explore more.

I absolutely agree, seeing the names of places I'd never heard of excited me and motivated me to keep playing and expanding the horizons. Location names alone don't really count as spoilers imo, if you're someone who hasn't reached expansion content yet then obviously you'll know there's going to be more to see. The closest thing to a spoiler I'd say is Norvrandt's icon in the teleport menu - I'd support changing it to a Crystarium flag.
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My gripe? The lack of ear holes or pockets for miqo'tes in most recently released headgear. It just doesn't look right not seeing my ears stick out. The Calfskin Rider's Cap looks really bad.

I would take merging them. Squadron may be "stupid" because they are not program to move out of aoe or do some mechanics but I love them, especially they can mow thru a mob with ease. I enjoy the Trust, they can do mechanics & move out of aoe's but for the love of God, please allow them to do AOE's. With the mechanics abilities they have, shouldnt have to take 30 0r 40 mins to go thru a dungeons.Por que no los dos? They clearly have the AI mechanics for both. Why not merge them? Give Squadron the ability to do mechanics, and Trust the ability to do AOEs and actually hit things. (That said, I'd rather take the 40 minutes per run going slow and steady than the frustration of ripping my hair out wipe after wipe on some of those Squadron dungeons.... looking at you WPHM and Pharos Sirius....
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