From a role-playing perspective, I doubt anyone is ever going to Echo-watch any events of the WoL that we haven't already experienced in-game. This is because doing so would step on the toes of folks who want to make up their own origins for their character. If the game decided to have someone witness that the WoL got their start because Garleans burned down their hometown, then anyone who wants to pretend that they grew up in the slums of Ul'dah or whatever are going to be mighty disgruntled. Echo-revealed facts about the WoL can go back no farther than that original cart/boat ride at the start of ARR.

And, if we limit our Echo visions to only things the player has already seen, then such visions are pretty much all redundant. There's not many good reasons to show them at all.

Quote Originally Posted by MrThinker View Post
I'm pretty sure that there is a scene in 4.1 where we discuss the Resonant with Alphinaud and he comes to the conclusion that Fordola cannot control the visions, because she had Krile's Echo copied.
That's the impression that I got, as well - and further, that those visions were TORMENTING her. She couldn't help but witness again and again the horrors that she and her allies had inflicted on the Ala Mhigans, because every time one walked by she'd get a front-row seat into his or her past. It's part of the reason why she eventually, albiet somewhat grudgingly, started to walk the path of atonement. It becomes a lot harder to justify all that "collateral damage" on the path to a better tomorrow, when you have to experience that collateral damage firsthand.