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  1. #11
    Player
    glamazon's Avatar
    Join Date
    Jul 2019
    Posts
    227
    Character
    Glamazon Amazonia
    World
    Mateus
    Main Class
    Astrologian Lv 98
    Quote Originally Posted by ADVSS View Post
    A legit argument. But i dont really feel like this is what caused the devs to do this, i mean they did that to the tanks, and it seems like theres always that one in both roles that gets the bad end of the stick every expansion cycle.
    It’s good to know this wasn’t in reaction to the players sniping at each other.

    I’m hoping 6.0 brings new in-depth and meaningful mechanics and changes to all three possibly four healers.

    I play all three and each are eighty and I like each one for different reasons. Though all three need to be tweaked. They are each so close to being more fun! I hope we don’t have to wait a year for that to happen.
    (2)

  2. #12
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    I don't know about the sch one as I haven't touched the job since HW, but I'm a bit meh on assize becoming a gcd. That extra window from being able to use the blood lily at 2 lillies every 60 seconds will be made specifically for assize which has a recast of 60 seconds if it was still an ogcd. A 1.5gcd seems a bit pointless since it can't be used as a mobility tool much given the 60 sec recast.

    It would be a bit close to medica too...medica upgrade into assize? that would be useful.
    (1)

  3. #13
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Recon1o6 View Post
    I don't know about the sch one as I haven't touched the job since HW, but I'm a bit meh on assize becoming a gcd. That extra window from being able to use the blood lily at 2 lillies every 60 seconds will be made specifically for assize which has a recast of 60 seconds if it was still an ogcd. A 1.5gcd seems a bit pointless since it can't be used as a mobility tool much given the 60 sec recast.

    It would be a bit close to medica too...medica upgrade into assize? that would be useful.
    Assize is (and has been) 45 seconds rather than a minute. This is why it only lines up with a natural Dia refresh every other use. Were it 60 seconds there would never be the discussion about clipping for Assize versus trying to work in an Afflatus heal to weave with, doubling down (hopefully) with some beneficial movement.
    (3)

  4. #14
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Just spitballing here, but what if Divine Benison gave charges to the blood lily when broken, similar to The Blackest Night awarding a no cost Edge/Flood of Shadow?
    Maybe give WHM access to Faith and Bravery as well, have them be on a 60 second cooldown between Astro's cards and Scholar's Chain Strategem.
    (1)

  5. #15
    Player
    oblivion238's Avatar
    Join Date
    Jun 2020
    Posts
    31
    Character
    Enigma Nightshade
    World
    Exodus
    Main Class
    Scholar Lv 80
    Both SCH and WHM should receive a 15s dot, basically a miasma 2 equivalent that you use for weaving/movement.
    (0)

  6. #16
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    My recent view on these two healers are that both a pretty bland in terms of their mechanics. However, both have some neat tricks up their sleeves that do help make them more enjoyable in combat. But a low amount of skills to DPS with and passive job gauges is really what's making these two jobs suffer right now. I know some WHMs out there will feel that DPSing as WHM is satisfying, and that is perfectly fine. They definitely have more skills to work with than SCH, I will agree there. But there is still little rhyme and reason to using skills like assize other than just blast them every time it comes off of CD.

    I think I have finally come to terms that the MSQ is not really meant to be progressed in the healing role. Not if my goal is immersion with the story. However, only part of this is contributed to gravitating more towards the poster jobs when it comes to MSQ progression. A lot, if not most has to do with the healer's bland offensive skillset, and lack of acknowledgment from the MSQ.

    All in all, both are essentially blank canvases now, and can be reworked from the ground up. I'm not going to go into my own suggestions. Every time I do that I have to defend myself. Too tired.
    (1)

  7. #17
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Gemina View Post
    My recent view on these two healers are that both a pretty bland in terms of their mechanics. However, both have some neat tricks up their sleeves that do help make them more enjoyable in combat. But a low amount of skills to DPS with and passive job gauges is really what's making these two jobs suffer right now. I know some WHMs out there will feel that DPSing as WHM is satisfying, and that is perfectly fine. They definitely have more skills to work with than SCH, I will agree there. But there is still little rhyme and reason to using skills like assize other than just blast them every time it comes off of CD.

    I think I have finally come to terms that the MSQ is not really meant to be progressed in the healing role. Not if my goal is immersion with the story. However, only part of this is contributed to gravitating more towards the poster jobs when it comes to MSQ progression. A lot, if not most has to do with the healer's bland offensive skillset, and lack of acknowledgment from the MSQ.

    All in all, both are essentially blank canvases now, and can be reworked from the ground up. I'm not going to go into my own suggestions. Every time I do that I have to defend myself. Too tired.
    I mean you can make whm have a combo dmg System with stone, water and aero were you make it a bit like redmage maybe. That you charge these in a balanced combination when using all three elements, or you combine 2 to make a stronger attack and you maybe get element procs based on what element you use.Like the job has story elements about keeping the balance in nature and elements. And people that wouldn’t do dmg in dungeons or raid still won’t do it with that and the other can dmg and have some fun. Same with astro we’re you can give it a spell we’re you can speed up dots and hots so they do a full duration instead or increase hots time wise on targets and increase them on enemies or a ability were you take a buff from you on a target or heal and make it dormant until you use the ability again. Like there are really cool time based gimmicks you can do with it that aren’t just cards. Or sch being the tactical out of the 3 healer, working with debuffs too weaken the enemy and showing your team weaknesses in the enemies Defence (that would be harder too do with ff14 mechanic but you can do it by maybe give sch “posis” to find the weakness by analyzing the enemy).
    (2)

  8. #18
    Player
    glamazon's Avatar
    Join Date
    Jul 2019
    Posts
    227
    Character
    Glamazon Amazonia
    World
    Mateus
    Main Class
    Astrologian Lv 98
    I was just in a group w another scholar as the healer and man! It’s brutal. How about synergy if we have two fairies we get a healing buff? Something to offset the spells not stacking and overworking each other.
    (0)

  9. #19
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by glamazon View Post
    I was just in a group w another scholar as the healer and man! It’s brutal. How about synergy if we have two fairies we get a healing buff? Something to offset the spells not stacking and overworking each other.
    Don't most actions stack though?
    I'm not sure if two Sacred Soil defense buffs stack, or two Consolation shields. But all the regens and direct heals are totally fine. If you use all your skills you don't even need a lot of Adloquium or Succor, so it shouldn't be that big of a problem. It's much more annoying with two ASTs because of overwriting cards.
    (2)

  10. #20
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    To me, the only strictly necessary change to WHM is de-coupling Assize’s healing component from its damage. What exists now is ‘fine’ but it needs more tools.

    SCH needs a trim on some overlapping actions. One of my proposed ways to solve their problems would be to combine similar fairy actions (Fey Blessing/Consolation) and to have Dissipation/Seraph combined into a single charge action that alternates between both. Basically use the forced lockouts to our advantage to trim button bloat.
    (1)

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