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  1. #11
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Veis_Alveare View Post
    Actually, yes.

    You give your example of being fine with a zero dps healer in a dungeon.
    I don't give a Qiqirn's rear end about SUBJECTIVE COMMUNITY STANDARDS in a discussion like this.

    90% of the time, these standards are completely overblown to the point of pointlessness. Trust me, I've seen enough groups in WoW mandate better gear than the boss in question could drop.

    This was a question about objective standards and the only objective standard is set by the game itself. If the boss goes down with a "heal only" healer, than that means he has done enough as far as the game is concerned.

    Would we all like him to fill his downtime with DPS? Sure. But these are SUBJECTIVE standards, set by every individual. We do not have the right to enforce them (via vote kick etc) unless the game agrees via design and makes it an OBJECTIVE standard.

    Quote Originally Posted by MilitaryVet123 View Post
    Yoshi P explicitly said he did not want to make FF11, which is a well-known time eater. He wanted to make a modern MMO that takes into account the modern work-life balance. I very much do not think this particular MMO is designed to be a time eater. If this was FF11 I would agree with you. But FF14 is not designed to serve hardcore players.
    Compared to non MMOs, FF-XIV (even though quite casual friendly in design) is still quite taxing in the time department. It's okay, it's supposed to present you a persistent world with sth to do every day. That is virtually impossible to do w/o some form of grindy long-term goals.

    Quote Originally Posted by Darsien View Post
    Why do you feel it is acceptable for a healer or tank to steal 5-10 minutes from 3 other players when they can instead be considerate and not do that? What has given them that right and what makes their time so valuable that they may actively take it from the other players in the party?

    Why is this selfishness acceptable to you?
    What gives you the right to stress a player out who just wanted a nice relaxed dungeon run? He may just have come from work and be totally beat etc.
    Who are you to decide what's right or not, especially in trivially easy content that does not require savage like performance?
    See? I can easily turn that around, hence the subjective nature of these "community standards".
    Quote Originally Posted by AncientCrystal View Post
    Truth is bud that Castrum and Red Chocobo aren't terribly difficult once you LEARN THE MECHANICS of these encounters. Just like any other video game.
    Ah yes, I remember now. He was that dude... heh.
    On a more serious note: once you figure out that you need to run into the middle when the X is gone and then go to a clearing where the red puddle is at the time the X reappears, Chocobo has become trivially easy.

    I was rather disappointed by the Castrum though. Expected meaner stuff.
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    Last edited by Granyala; 10-31-2020 at 09:30 PM.