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  1. #21
    Player
    Darsien's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Summoner Alt
    World
    Hyperion
    Main Class
    Summoner Lv 60
    I'm of the opinion that Deep Dungeon-style content is one of the largest factors behind the considerably diminished quality of the player base's understanding of, and performance in, the game. It allowed people to level without ever learning a rotation, how to manage CDs, Etc. because 90% of the instance was killing mobs in seconds. At least Bozjan requires players to focus on single bosses for several minutes at a time, and require them to also AoE for chunks of time as well.

    If you do not agree, please look at Shiva Unreal and YoshiP commenting that it was "too difficult" in spite of being a simple, easy Extreme. To the point where it was considered the easiest extreme in ARR.

    Deep dungeon not returning is the best combat content-related decision Square has made with this expansion.
    (11)
    Last edited by Darsien; 10-28-2020 at 11:48 AM.

  2. #22
    Player
    ThatGuySaysHi's Avatar
    Join Date
    Feb 2019
    Location
    Dalmasca
    Posts
    22
    Character
    Velis Azelas
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Darsien View Post
    I'm of the opinion that Deep Dungeon-style content is one of the largest factors behind the considerably diminished quality of the player base's understanding of, and performance in, the game. It allowed people to level without ever learning a rotation, how to manage CDs, Etc. because 90% of the instance was killing mobs in seconds. At least Bozjan requires players to focus on single bosses for several minutes at a time, and require them to also AoE for chunks of time as well.

    .........

    Deep dungeon not returning is the best combat content-related decision Square has made with this expansion.
    All of this. Bozja is not only less mind numbingly boring, but also promotes actual practice and skill development. Deep Dungeons are a terrible leveling design/choice. I like the idea of making a pre made and trying to make it to the top with it getting progressively harder as you go, but for leveling to max level? Nah fam. Big yikes.
    (8)

  3. #23
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MPK View Post
    Castrum `savage` mode is prob just going to be a complete joke like BA
    Mechanically yes the fights are a joke as they aren't that much more difficult than a normal Alliance Raid. But getting everybody on the same page, the coordination required, the knowledge that 1 wipe = complete failure for the entire alliance? That's no joke, and is what makes BA hard.
    (2)

  4. #24
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I think deep dungeons are cool, but I think it's fine (and good) they experiment (some experiments wont work out- speaking generally, and naturally you hope they'll get good at it so the experiments that go wrong are easy to fix, and few go wrong), and as long as the content can have staying power in the future (nerfs that make sense when less and less people are doing it) then I don't see any concern (for myself) that they made this their sort of deep dungeon.

    Breaking up the consistency is nice, plus I bet the team enjoys getting to try something different occasionally. A bit earlier in the game might have been nice since I already hit 80 on everything before this thing came out. . . but uh "not having COVID would have been nice" is a fair rebuttal lol.
    (1)
    Last edited by Shougun; 10-28-2020 at 01:14 PM.

  5. #25
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    700
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Darsien View Post
    I'm of the opinion that Deep Dungeon-style content is one of the largest factors behind the considerably diminished quality of the player base's understanding of, and performance in, the game. It allowed people to level without ever learning a rotation, how to manage CDs, Etc. because 90% of the instance was killing mobs in seconds. At least Bozjan requires players to focus on single bosses for several minutes at a time, and require them to also AoE for chunks of time as well.

    If you do not agree, please look at Shiva Unreal and YoshiP commenting that it was "too difficult" in spite of being a simple, easy Extreme. To the point where it was considered the easiest extreme in ARR.

    Deep dungeon not returning is the best combat content-related decision Square has made with this expansion.
    Quote Originally Posted by ThatGuySaysHi View Post
    All of this. Bozja is not only less mind numbingly boring, but also promotes actual practice and skill development. Deep Dungeons are a terrible leveling design/choice. I like the idea of making a pre made and trying to make it to the top with it getting progressively harder as you go, but for leveling to max level? Nah fam. Big yikes.
    How about going to farm mobs that are not part of CE just so your Lost Finds Cache is stocked with what you need to actually do stuff? Is that suddenly less boring?

    Is running Castrum over and over for the hope to get augmentation chest (which only offers haste to your gear and nothing else) while losing mettle in the process for each death that much more engaging?

    Is basically doing fate trains with a few bosses sprinkled in, that once you understand them are dirt simple to do, that much more fun?

    Is getting denied to a duel boss because of rng OR dying at any point in that duel something that: Promotes a healthy and social cooperation environment amongst the others in the instance who weren't picked?
    (0)

  6. #26
    Player KayRadley's Avatar
    Join Date
    Jan 2015
    Posts
    434
    Character
    Kay Radley
    World
    Mateus
    Main Class
    Monk Lv 90
    We get it, you have a raging hate-on for Bozja. It's a bloody good thing no one is putting a gun to your head and forcing you to do it.
    (6)

  7. #27
    Player
    ThatGuySaysHi's Avatar
    Join Date
    Feb 2019
    Location
    Dalmasca
    Posts
    22
    Character
    Velis Azelas
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Chasingstars View Post
    How about going to farm mobs that are not part of CE just so your Lost Finds Cache is stocked with what you need to actually do stuff? Is that suddenly less boring?

    Is running Castrum over and over for the hope to get augmentation chest (which only offers haste to your gear and nothing else) while losing mettle in the process for each death that much more engaging?

    Is basically doing fate trains with a few bosses sprinkled in, that once you understand them are dirt simple to do, that much more fun?

    Is getting denied to a duel boss because of rng OR dying at any point in that duel something that: Promotes a healthy and social cooperation environment amongst the others in the instance who weren't picked?
    Oh right. Because spamming Floors 51-60 is so much more fun.

    200IQ reply.
    (7)

  8. #28
    Player
    DBriggs304's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    754
    Character
    Fu Soya
    World
    Excalibur
    Main Class
    Red Mage Lv 55
    After playing Bozja a bit more and getting a feel for the place, its not as bad as I originally thought and was quite enjoyable.

    I like that you can't just roflstomp everything in there, including bosses and that its actually challenging.
    (4)

  9. #29
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    700
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Quote Originally Posted by KayRadley View Post
    We get it, you have a raging hate-on for Bozja. It's a bloody good thing no one is putting a gun to your head and forcing you to do it.
    Two recollection relics so far.
    Got caster bozja gear, almost finished on aiming.
    Got the bozja earrings.
    Got the orchestrion rolls from multiple runs of castrum.
    Already got everything but the hairstyle from bozja clusters.
    Already halfway done to finishing 'No Need for Triage III' which requires rezzing 500 people.

    Tell me how much I hate bozja again.

    Quote Originally Posted by ThatGuySaysHi View Post
    Oh right. Because spamming Floors 51-60 is so much more fun.

    200IQ reply.
    And fate spamming is just so much more fun. Your point?
    (0)
    Last edited by Chasingstars; 10-28-2020 at 01:32 PM.

  10. #30
    Player
    Ashpd's Avatar
    Join Date
    Dec 2016
    Posts
    131
    Character
    Sky Ash
    World
    Odin
    Main Class
    Warrior Lv 100
    Someone need Red Comet injection
    (1)

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