Quote Originally Posted by Nixxe View Post
The other 80% of endgame content that isn't savage or ultimate and sees increasing ilvl requirements every patch because people will grind gear they don't need, which keeps them occupied and subbed...

This isn't complicated. This is basic design philosophy with respect to modern MMORPGs.
Yeah, the financial reasons are obvious of course. Non-raiders are the majority in this game. Obvious they pay subs so SE wants to give them welfare gear now and then to keep them happy. I get that. I'm just saying from a gameplay perspective it makes zero sense to give non-raiders access to raid gear when they have zero use for it nor have they earned it in game.