Yea pack up your FC and just go to another server, what is wrong with you playing on a full server, like i cant even understand why you and your members cant pay for a server change. THE ANSWER IS HERE.
/s
I would love to see some more features that grow, some might be akin-ish to Garrison, but I think in a general sense of just simply adding instanced housing (either apartments getting upgraded or whatever other option) that Jojoya has the exact right of it.
I wouldn't worry about that personally.
Although on that note, assuming SE doesn't use it for the housing system, I think Airships could be pretty cool feature to the game that has some of the concepts WoW's Garrisons had. Some mission table stuff, perhaps adding a new use to your Squadrons (where trusts are now taking their place), and because it works within the zone ideally it would be an even smoother experience and less of a issue than garrisons. Say for example you could hear the shout chat if your airship was about Limsa, and while there would be some war table, chocobo, or whatever cool new progression features, they'd not add market boards so you'd definitely still have to go into town. As well seeing your airship from town would be cool, so many might park their ship outside and then leave just to see their ship like that.
I like the idea of an outpost / garrison but you just have to make sure it doesn't demand players attention 24 / 7 or can easily substitute the rest of the world. That and I also think the garrison concept is memory lite enough that it could work well in our current landscape where houses take so much memory that they're hard for SE to add (from 20 nodes of options you could have vastly different looking ships - and due to their interior exterior design could hopefully be easy to quickly load within zone and display, unlike needing the 200+ houses require), and they'd also be auto-decorated in a sense (you get options but like Inn rooms SE puts down the objects of the theme you choose) which is a bonus for many players who don't want to be decorators. Of course WoW had limited visual options, which I'm not suggesting to replicate, here you'd get to design your airship with rooms and exterior choices such that each person's airship could look very different (while still offering some awesome features like a garrison might have and behave as a nice progression system to be your buddy).
Mine does. But yha, if I could have a small plot, with twice as many gardens, and no house (maybe let me have a few outside planters too), I'd still go for it, over a normal small house.Have you asked your free company if you could garden at the FC house? Many FCs give members access on request if the garden plots aren't currently in use for FC purposes.
The concept might be interesting but few players end up enjoying it in practice. It's why you'll find relatively few houses with gardens in use, and most of the time that use is to grow shards for crafting or Krakka Roots. Those can be grown in flower pots, you don't need a house to do it. It's very rare to find a plot set up for crossbreeding.
Well, it shows what NOT to do.WoW garrisons were not housing (you couldn't even have your own bed) and they were intended to be used and then left behind. There was extremely little customisation to the point that your garrison looked nearly identical to everyone's garrison in your faction, and after the WoD expansion it became irrelevant.
Housing content in FFXIV is significantly more advanced than the WoW garrisons. But what WoW did correctly with them was having them phased so that every player could have their own on every character.
IMO the best way forward with the garrison is make it a building project that's a collaboration between Garlond Ironworks and your GC, then make it basically your new Squadron Room instead of the one you have now with however SE decides to improve the squadron. That way you get your mobile base, it can be decorated like a house, but it's got a bit of function beyond a house so it's not a 1:1 replacement of a house (so you can still have an actual house if you wish), and if you give it the ability to cross garden, you reduce the demand on housing.I like the idea of an outpost / garrison but you just have to make sure it doesn't demand players attention 24 / 7 or can easily substitute the rest of the world. That and I also think the garrison concept is memory lite enough that it could work well in our current landscape where houses take so much memory that they're hard for SE to add (from 20 nodes of options you could have vastly different looking ships - and due to their interior exterior design could hopefully be easy to quickly load within zone and display, unlike needing the 200+ houses require), and they'd also be auto-decorated in a sense (you get options but like Inn rooms SE puts down the objects of the theme you choose) which is a bonus for many players who don't want to be decorators. Of course WoW had limited visual options, which I'm not suggesting to replicate, here you'd get to design your airship with rooms and exterior choices such that each person's airship could look very different (while still offering some awesome features like a garrison might have and behave as a nice progression system to be your buddy).
The trick, though, is to make it interesting enough that people WANT to use it, but not so compelling that we have the Garrison solo RPG problem.
If housing is such a big deal, it is the natural answer.
me and my friends did it after getting tired of the housing situation on Ragnarok about 1.5 year ago
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Iosefka's Nexus <LAZY> - Zodiark server, Light DC
https://www.lazyfc.com
I transferred an alt to a different world to get a house. It was worth it to me so I did it. It was either transfer for a better chance or stay in the same world same fc and complain about not having a house. So I thought about my priority and I decided to transfer. Not everyone will do the same and I respect that.
Good for you. If housing is a big thing for you and you can transfer (and you should then) but you can't sit and cry over it then imo.I transferred an alt to a different world to get a house. It was worth it to me so I did it. It was either transfer for a better chance or stay in the same world same fc and complain about not having a house. So I thought about my priority and I decided to transfer. Not everyone will do the same and I respect that.
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Iosefka's Nexus <LAZY> - Zodiark server, Light DC
https://www.lazyfc.com
How do players even get multiple houses? I know one FC that pretty much monopolises an entire ward. They buy out houses and then re-sell them to FC members with "terms" those members have to abide by.
On another note: relocating servers does not guarantee getting a house. I play on Diabolos, and it is a much smaller server than many other servers and yet all of the housing is full. I've never been on a server this small before. Yet even so, the new wards were gobbled up instantly and there are no openings in any residential area. So, please do not act like relocating is THE SOLUTION to GETTING A HOUSE, because it's not.
I won't be coming back to FFXIV's forums. The forum vibe is way too venomous and brings out the worst in me. I don't like who I am on the forums, so it's best to distance myself.
Diabolos isn't as low pop as you think. At a global level, Diabolos is medium-high pop. There's only 1 JP world (Tonberry) with a higher population than Diabolos and I think 5 EU worlds.How do players even get multiple houses? I know one FC that pretty much monopolises an entire ward. They buy out houses and then re-sell them to FC members with "terms" those members have to abide by.
On another note: relocating servers does not guarantee getting a house. I play on Diabolos, and it is a much smaller server than many other servers and yet all of the housing is full. I've never been on a server this small before. Yet even so, the new wards were gobbled up instantly and there are no openings in any residential area. So, please do not act like relocating is THE SOLUTION to GETTING A HOUSE, because it's not.
Transferring is a solution to getting a house if you're willing to compromise on other parts of your game experience. There are 2 EU worlds and 4 or 5 JP worlds with a considerable number of houses still available after this last ward addition. Surprisingly, most of those JP worlds are on the same data center as Tonberry.
But it means leaving behind friends and others you know on your current data center. You'd be transferring to worlds and data centers with lower populations for filling Duty Finder queues (not necessarily a problem depending on tank/healer/DPS queue balance). There will be fewer players who speak English fluently though still plenty who know it well enough to be able to chat. You're going to have higher ping and experience latency issues, which is noticeable in group content and in housing.
A player has to make their own decision on whether it's a solution that works for them. For someone who hasn't built strong friendship on their current world and is willing to pay the $18 to transfer, it probably is the solution they need.
As for getting multiple houses, the personal house restriction is per world not per account. If your alts are each on a different world, each can have a house. Even same world you can get multiple houses through shell FCs led by different alts. SE isn't stopping it despite what the Lodestone housing guide says.
Last edited by Jojoya; 11-03-2020 at 03:41 PM.
Some are grandfathered in from back when houses weren't limited to one per person/FC, some make alt characters who then make copy FCs. One account can potentially own up to 16 houses (1 personal and 1 FC per character).
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