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  1. #1
    Player
    ErzaScarlet77's Avatar
    Join Date
    Feb 2014
    Posts
    525
    Character
    Lili Reina
    World
    Faerie
    Main Class
    Dragoon Lv 80

    damage buffs for MCH?

    i didnt like how SMN got changed in shb with the egi action stuff so i tried finidng new job to play. i kinds settled on MCH cuz their mobility reminds me of SMN, but their damage, woah, definitely not coming close to my SMN thats for sure

    i thought they were supposed to be the selfish dps in the ranged classes? the damage doesnt seem to be right. i know they have to pay mobility tax, but i was hoping at least to have red mage level of damage
    (0)

  2. #2
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Ranged are always behind in DPS and frankly it doesnt matter unless your doing Savage and even then it isnt a deal breaker since MCH DPS is fine, not the job itself but just the numbers
    (0)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  3. #3
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Jirah View Post
    Ranged are always behind in DPS and frankly it doesnt matter unless your doing Savage and even then it isnt a deal breaker since MCH DPS is fine, not the job itself but just the numbers
    No it isn’t. Not in the slightest
    (1)

  4. #4
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Wyakin View Post
    No it isn’t. Not in the slightest
    just a no huh...no explanation?
    (1)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  5. #5
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Indeed, ranged DPS are gutted of their DPS and no one knows why.
    Many thought it was related to mobility but SMN has 40% of its casts that are instant and not punished by mouvement. BLM also has crazy mobility if you use your abilities.

    SQEX never said why, last time ranged were buffed was because replacing a ranged by another Black Mage would theorically deal a slight, veeeery slight amount of total DPS.

    IMO, DPS truly matters in savage prog and content with PU.
    Shiva is an excellent example, most players trying to get in are bad and I simply could not carry the DPS as a Machinist. For Shiva Unreal, it was much, much easier to play the content as a Samurai as I would deal much more damage despite barely playing the job in savage content. That's also a problem, you can have years of experience on a ranged job, you'll still do more rDPS on an equally geared Samurai you just started to learn.

    Damage buffs for rangeds?
    Why not, I kind of gave up when Yoshi-P stated he was satisfied with the current balance.
    In my opinion, the whole ranged role needs a rework. The role simply exist for the 1% stats bonuses, the 120s mitigation and the silence. And sometimes baiting mechanics which happens rarely and can be done by any non-tank/non-melee.
    (0)

  6. #6
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Should have fixed Heat Blast double weaving long ago but here we are.
    (0)

  7. #7
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by cactuarzzzz View Post
    Should have fixed Heat Blast double weaving long ago but here we are.
    Heat blast potency isnt even good its the same as Split just delete the dam thing its a worthless skill
    (0)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  8. #8
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Remove the problem instead?
    Classic SE?

    Well, whatever..
    (0)

  9. #9
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by Jirah View Post
    Heat blast potency isnt even good its the same as Split just delete the dam thing its a worthless skill
    Heat Blast is on 1.5 seconds cooldown. So it's 5 hits over 7.5 seconds aka the time it takes to do your standard 1,2,3.
    1,2,3 combo is 990 potency combined.
    Heat Blast x5 is 220 + 20 from Hypercharge = 1200. Plus you're getting extra charges on your weaving stuff, which is +150 for each Heat Blast. So, that's another 750. So it's 1950 potency total, which is double of your standrad 1,2,3. How's that "isn't even good"?
    (2)

  10. #10
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Jirah View Post
    just a no huh...no explanation?
    I didn’t want an argument or a back/forth. But in my opinion the fact that there’s a 10% gap between the top and bottom dps tells me that ranged dps as a whole is underperforming. To clarify I do not believe that they should match or beat melee/mage dps but I do believe that 10% which is around 2000 dps less is too large a gulf. 5% would be more acceptable. A few things that annoy me are:

    Movement tax. This is dumb because there are literally zero mechanics which utilise this capability making the tax pointless.

    Job ease. This is dumb, as the devs change jobs throughout the years they get more or less complex. Mch for example used to be one of the most complex in 3.0 and now less so.

    100% uptime: yes, I know hence agreeing they should be below everyone else but 10% is still too much.

    No positional or cast times. Same as above

    In conclusion. I do agree that ranged dps should be bottom of the pack. I do also believe they’re underperforming by a large amount
    (2)

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