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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,428
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by FoxKyuubi View Post
    Hello... im a expert SMN player ( since FFXI that is my first job and will be forever my top one job) ... but im very fustrated a bit and not playing anymore with this job actually...

    1 - Now we control "ghosts" ... yes... ghost .. i remenber when i played this game first time, i had a "partner" by my side ... protecting me and fighting along .. but now.. we have a translucid collourfull "digital tamagochi" ( sorry but is that the feeling they pass to me now) .... i liked the ideia about manager with me and my summon on battles to keep both alive... now this is not possible anymore...

    2 - ok... changes need to be done sometimes .. SMN is strong yet? yes ( a bit when well played ) but ... considering now we are the main target of enemies ( how i said before, we play with ghost non-targetables) we have only stoneskin from titan to defense ... so why we have Physicks yet ? In almost ending 2020 we still have this skill ... but for nothing .... "cure potency 400" .. based on what ? INT , MND ? because getting less than 1000hp on a cure skill with 400 potency sound ridiculous on end game...

    my sugestion ? after lvl30 (arcanist minimal lvl for become a SMN ) change this skill for something more usefull .... Drain ? maybe ? i remenber we had Drain on Role subskills more usefull than this lacking Physicks ... plz SE ... hear us all SMNs on this game and remove this or change after lvl30 for something more usable .

    ¨sorry my english but isnt my first language and im sure my "dilema" is the same of many others SMNs Players in this game now! /easternbow
    I'm not 100% sure on that, but when I logged into my SMN for the 1st time in Stormblood, the Physick I had in my bars was greyed out, as if it was a removed spell. I had to pull it again from the ability menu, so that leads me to think that it got turned out into a separate Physick. Yet... still scaling with MND?!
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  2. #2
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,236
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Raikai View Post
    I'm not 100% sure on that, but when I logged into my SMN for the 1st time in Stormblood, the Physick I had in my bars was greyed out, as if it was a removed spell. I had to pull it again from the ability menu, so that leads me to think that it got turned out into a separate Physick. Yet... still scaling with MND?!
    Physick was readjusted in Shadowbringers, so everyone would have needed to put the newer version of the action back on their hotbar. It was given reduced casting time to 1.5sec (I think) plus there are two separate ones for SMN and SCH, despite being exactly the same... except they both scale of MND which seems backwards to continue to leave it on SMN in this case...
    (1)
    Last edited by Kurando; 10-13-2020 at 06:31 AM. Reason: Spell check

  3. #3
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,428
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kurando View Post
    Physick was readjusted in Shadowbringers, so everyone would have needed to put the newer version of the action back on their hotbar. It was given reduced casting time to 1.5sec (I think) plus there are two separate ones for SMN and SCH, despite being exactly the same... except they both scale of MND which seems backwards to continue to leave it on SMN in this case...
    Exactly, that was my point... If the two Physicks were separated into different instances why the SMN one kept scaling with MND? It's odd to think this would be an overlook... But also makes absolutely zero sense to be intentional, as it renders the spell useless, going agains the prune that happened in Stormblood.
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