Quote Originally Posted by Volsungr View Post
I think this suggestion is a bit counterintuitive because that means they have to develop another system for every dungeon/trials. It's a shame that there is no workaround that except to have Blu mage gets their monster skill after reaching certain level, much like other job's "Job Quest" skills. Until today we still have people with general jobs who aren't performing as expected in dungeons and trials, some don't do job quests, queueing as Class instead of Jobs on high level dungeon, etc. So it's not just blue problem anymore, it boils down to the player if that's the case.
Or they can just give you the basic skills that you need for each role in the beginning like tank stance, basic heal since they already gave us basic dps skill. You can get more advanced skills from trials and raids. Because from what you said, its more to the player itself instead of the class flaw.