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  1. #1
    Player
    omeganova45's Avatar
    Join Date
    Sep 2020
    Posts
    5
    Character
    Nymphia Aloera
    World
    Tonberry
    Main Class
    Ninja Lv 80
    I haven't even finished doing Blue Mage but I just gave up at level 15 because I really don't want to invest time in something that not only I can't play with normally but also the developers going out of their way making most of the spells I saw on the wiki that you get them from Dungeons, Trials and Raids and I because I couldn't even queue it normally in Duty Finder I really can't be bothered investing time into not only a broken system but also forcing me to try and only kill mobs to quickly level. It is just slow and I doubt I even want to play it now if the only way of leveling is through killing mobs. I really like the idea the process of leveling it is a pain and hearing people leveling it through with a friend just means it is flawed. Please SE make it a normal job.
    (4)

  2. #2
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by omeganova45 View Post
    I haven't even finished doing Blue Mage but I just gave up at level 15 because I really don't want to invest time in something that not only I can't play with normally but also the developers going out of their way making most of the spells I saw on the wiki that you get them from Dungeons, Trials and Raids and I because I couldn't even queue it normally in Duty Finder I really can't be bothered investing time into not only a broken system but also forcing me to try and only kill mobs to quickly level. It is just slow and I doubt I even want to play it now if the only way of leveling is through killing mobs. I really like the idea the process of leveling it is a pain and hearing people leveling it through with a friend just means it is flawed. Please SE make it a normal job.
    That's the BLU paradox - it's a solo oriented, "OP" job that can't actually do jack **** by itself.
    (3)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  3. #3
    Player
    omeganova45's Avatar
    Join Date
    Sep 2020
    Posts
    5
    Character
    Nymphia Aloera
    World
    Tonberry
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Allegor View Post
    That's the BLU paradox - it's a solo oriented, "OP" job that can't actually do jack **** by itself.
    So then they should just made it available in normal content then, because at this point why should I invest in something that is not going to give me anything of value in the long term? I heard the rewards are using the alliance seal and considering I have been doing my hunts weekly (Mainly the B ranks) I could have just easily spent my alliances seals on the rewards without participating in this Masked Carnival or Blue Mage content at all, though I have to unlock at 60 don't I?
    (1)

  4. #4
    Player
    Mariel_Crystallie's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    136
    Character
    Mariel Crystallie
    World
    Tonberry
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Allegor View Post
    That's the BLU paradox - it's a solo oriented, "OP" job that can't actually do jack **** by itself.
    well if the open world system (FATE) got beaten by 1 skill by BLU its already weird lol. and it happen during the re-run of yokai. totally bruh moment. They should just release BLU as normal job at the very beginning
    (1)
    Mariel Crystallie & Amariel Crystallie & Mariel Celestine

  5. #5
    Player
    Volsungr's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Halua Volsungavesta
    World
    Tonberry
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Mariel_Crystallie View Post
    well if the open world system (FATE) got beaten by 1 skill by BLU its already weird lol. and it happen during the re-run of yokai. totally bruh moment. They should just release BLU as normal job at the very beginning
    oh yeah lol i remember the missile spamming blues. just make fate / raid bosses invulnerable to missile or insta death skills, tune the potency, and blue mage should be good honestly.
    (0)
    The war, it wageth on.
    The storm, it rageth on.

  6. #6
    Player
    JiSH's Avatar
    Join Date
    Jun 2019
    Posts
    48
    Character
    Camouix Nidhogandr
    World
    Kujata
    Main Class
    Lancer Lv 80
    Quote Originally Posted by omeganova45 View Post
    I haven't even finished doing Blue Mage but I just gave up at level 15 because I really don't want to invest time in something that not only I can't play with normally but also the developers going out of their way making most of the spells I saw on the wiki that you get them from Dungeons, Trials and Raids and I because I couldn't even queue it normally in Duty Finder I really can't be bothered investing time into not only a broken system but also forcing me to try and only kill mobs to quickly level. It is just slow and I doubt I even want to play it now if the only way of leveling is through killing mobs. I really like the idea the process of leveling it is a pain and hearing people leveling it through with a friend just means it is flawed. Please SE make it a normal job.
    yeah with the current concept it's very unappealing especially to newbies, my main content is raid, and i never bat an eye to level BLU, at least until i ran out of content.

    also when you just started the game and is playing catch up to the current content, a lot of the dungeons/trails/raids are locked behind stories(which i don't want to skip) making it a lot more time consuming.

    all and all it's very unappealing at least personally, and i'm a big Blue Mage fan, and it's really sad to see them locked behind content i don't really want to do.
    (1)

  7. #7
    Player
    Volsungr's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Halua Volsungavesta
    World
    Tonberry
    Main Class
    Rogue Lv 80
    Quote Originally Posted by omeganova45 View Post
    I haven't even finished doing Blue Mage but I just gave up at level 15 because I really don't want to invest time in something that not only I can't play with normally but also the developers going out of their way making most of the spells I saw on the wiki that you get them from Dungeons, Trials and Raids and I because I couldn't even queue it normally in Duty Finder I really can't be bothered investing time into not only a broken system but also forcing me to try and only kill mobs to quickly level. It is just slow and I doubt I even want to play it now if the only way of leveling is through killing mobs. I really like the idea the process of leveling it is a pain and hearing people leveling it through with a friend just means it is flawed. Please SE make it a normal job.
    the worst case about bluemage being a limited job as it is, is actually once you miss the Bluemage train, it's over. i finished all the content there is to bluemage and i'm gonna be real there's no insentive to help the new blus because there's no reward like tome, etc. if it's a real job at least we can do it like duty roulette.
    (2)
    The war, it wageth on.
    The storm, it rageth on.

  8. #8
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,560
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Volsungr View Post
    the worst case about bluemage being a limited job as it is, is actually once you miss the Bluemage train, it's over. i finished all the content there is to bluemage and i'm gonna be real there's no insentive to help the new blus because there's no reward like tome, etc. if it's a real job at least we can do it like duty roulette.
    They could sort of bandaid this by having the Blue Mage Log daily and weekly objectives being under a roulette and the rest of the dungeons also queueable like regular dungeons. They can still keep the manual search function, but by doing this, would certainly have at least some influx of Blue Mages running stuff if the daily and weekly roulettes rewarded updated things like tomes.
    (1)

  9. #9
    Player
    JiSH's Avatar
    Join Date
    Jun 2019
    Posts
    48
    Character
    Camouix Nidhogandr
    World
    Kujata
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Raikai View Post
    They could sort of bandaid this by having the Blue Mage Log daily and weekly objectives being under a roulette and the rest of the dungeons also queueable like regular dungeons. They can still keep the manual search function, but by doing this, would certainly have at least some influx of Blue Mages running stuff if the daily and weekly roulettes rewarded updated things like tomes.
    that's an idea, but the problem with it is that people are complaining about how BLU can "speedrun" anything, with how bad the BLU spam in the Yokai Watch event turned out, they definitely have to tone at least the potency down.

    but the hard part about it is, then they have to balance it out by either nerfing the potency, or deleting the "insta kill" skills like death and missile.
    then comes another thing, if they do that, they have to adjust the whole Masked Carnivale, and by doing that, that means they have to spend even more resources to do it, which is not ideal, i'd say just abandon the whole limited job thing.
    (0)

  10. #10
    Player
    TeraTyrantShadic's Avatar
    Join Date
    Nov 2013
    Location
    ラノシア - リムサ・ロミンサ
    Posts
    150
    Character
    J'naiah Terran
    World
    Tonberry
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Raikai View Post
    They could sort of bandaid this by having the Blue Mage Log daily and weekly objectives being under a roulette and the rest of the dungeons also queueable like regular dungeons. They can still keep the manual search function, but by doing this, would certainly have at least some influx of Blue Mages running stuff if the daily and weekly roulettes rewarded updated things like tomes.
    What you have said is what we and many others have said however it is better to let it loose as a normal job where anyone can queue as anything allowing them to even queue as a Blue Mage making life a lot more easier for new players who are interested in Blue Mage. Since you can still get a 100% guarantee spell learn regardless of party composition, with Blue Mage being a Limited Job it really can't queue with anyone or anything. If it could queue then it would be a normal job at that point rendering the Limited Job system pointless and useless since it didn't contribute anything other than capping the Blue Mage's level and preventing it form participating in Duty Finder.

    Not just that we already have a Blue Mage Log Weekly Target and Masked Carnival and rarely anyone does it, I believe the Blue Mage Log Weekly Target was meant to do what you mention but failed as people tend to rush it over like try to clear all of the log quickly and it can be finished under 3 days with the dungeon as for the raids, with the 1-2 week hype alliance raid will be the first thing everyone wants to clear as soon as possible and be done with it. Which then leads to a content desert where there is literally nothing to do other than killing mobs for nothing and even if you want to run a dungeon people as a Blue Mage while others can be anything, most of the time they will be raiding, crafting, gathering; anything that let's them earn gil or helps with building their ideal gear set; Role-playing cafes and restaurants in housing wards or playing a different game and unsubscribe to FFXIV.

    So in all honesty it is far better to rely on a roulette system that has existed, adding more can make a variety however with our current roulette almost anything is a guarantee clear whereas if we do one specifically for Limited Job the chances of clearing can be slim depending on how well versed the person is and not just that with the spell book you only can easily obtain 9 spells (2 of which include the suicide spells). Also people may or may not have time for the game, I mean there is a reason why we have EX, Max Cap Dungeons (80), Old Dungeon (50/60/70), Leveling, Trials, MSQ, Guidlhests and mentor roulette (with not big rewards). Plus it takes on average 15-30 minutes to clear a dungeon depending on how fast and capable your party is (Hopefully 15 minutes). Only including 5 (Not Guildhests, MSQ or Mentor) that averages out between 75mins - 150 minutes (1hr 15mins - 2hrs 30mins) and that is not including queuing time (DPS is long, Tank and Heal are short fast ques). People working from 9 - 5 have at least enough time to do the essential things for leveling and collecting certain in game currency before they do something else, the game is focused on daily and weekly objectives adding more will just discourage some and not just that but if we add in a limited job roulette people are sure to ignore it because what if the other people don't have white wind or pom cure or angel whisper (Only obtainable through completing Masked Carnival), what if they aren't capable of playing blue mage, what if they don't have Aetherial Mimicry. There are so many risks with an all Blue Mage party especially as a random. It is better as a normal job cause at the first 60 levels it can slowly learn the spells from the monsters since in a synced party you can't one shot a boss, you can kill it quickly but there is enough time for a Blue Mage to learn its spell.
    (0)

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