Except it doesn't, even crafters have an actual feasible end game. Blue mage is simply "Get all spells, Get to 50, Finish carnival" there's no actual work towards improving your BLU like there is through improving gear or rotations with other jobs.
I think we all wanted BLU as an actual job that could hold its own with other current jobs. I'm not really into the way it was implemented and while some may like it, I'm not really for BLU in its current iteration. Was a major let down to me.
Talking about end game.
Crafters also indirectly contribute to regular end-game, through food, potions and gear.
If BLU could bottle up learned skills or something for use by other jobs that would at least be something useful. Even with a stupid long cooldown, being able to bust out a bad breath at an opportune moment on a new fight could be handy.
Just treat it as a mini game I guess?
So basically, Blue Mage can be summed up in one pic?
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"Politics are for kings and lords, talk of wealth for merchants, the rest of us should concern ourselves with the health and wellbeing of one another."
BLU wear blue hats only
"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A
I wasn't speaking negatively of it, rather I tend to see the lighter side of things. I have a blue mage, but I'm limited in what I can do in game due to lack of a regular group to play with, so I'm sure there are a lot of things I'm also missing out on including how and where to find the spells.
"Politics are for kings and lords, talk of wealth for merchants, the rest of us should concern ourselves with the health and wellbeing of one another."
Let make Blue Mage a Real Job!!! Jobs are Jobs not content on the side. Content is separate to a Job and Limited Job system is a copycat of Normal Job but worse. Make Blue Mage Great!!!
sorry, there are a lot of people who want to take away that aspect and give it only a predefined set of skills. They could give a little more information in game to help people find at least certain spells but that has also always been part of Blue Magic. They know that somebody will always figure it out and post it online.I wasn't speaking negatively of it, rather I tend to see the lighter side of things. I have a blue mage, but I'm limited in what I can do in game due to lack of a regular group to play with, so I'm sure there are a lot of things I'm also missing out on including how and where to find the spells.
Finding blue spells has always been side content, relative to the rest of the game. Your "normal" jobs are less than what blue mage is. Limited means primarily that it can't do random groups. The level cap should eventually be gone. If they want to give Blue a specific set for random groups, fine, but it should still require finding the spells, it should include all three roles(even if you have to choose it before queueing), and the freeform mode should still be available.
One thing that makes no sense is that you can't do squadron missions.
"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A
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