- The way the event is designed promotes unhealthy behaviour. The fact that there is no timecap and it goes for 10 days. The goalposts are constantly moving away from you and the more aggressively you and the others around you sprint at the goalposts the faster it moves away. It is a vicious feedback loop. It is fine for short bursts, but 10 days is really exhausting.
- Bots seem to be prevalent during this event, which exacerbated the above problem.
- Hopefully, if they do more events like this in the future, they make the rewards attainable in a knowable/finite amount of time/score.
For example, make the titles a reward for reaching score thresholds (e.g. 10k Beatus, 200k Saint) and have the leaderboard just be the order that people obtained Saint with no reward attached to it.- This was the first time I had done expert recipes and it was really enjoyable. Would like to see more of this type of crafting at end-game, outside the event.
- Some servers were disproportionately harder to get Top 12 than other servers. Perhaps if ranking is tied to a reward, adjust the rank threshold based on server population or number of max level DoH/DoL.

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