Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 56
  1. #21
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Do we have an off topic section here. I feel like we need one with the inevitable posts about XVI that will become frequent here.
    (4)

  2. #22
    Player
    Hezkezl's Avatar
    Join Date
    Jun 2013
    Location
    Ul'dah
    Posts
    239
    Character
    Hezkezl Mewrilah
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    so many armchair experts in this thread...
    (5)
    Yoshi /facepalm!

  3. #23
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Only 1.0 ran on crystal tools. 2.x runs on a modified luminous engine.
    This. FFXIV is the Luminous engine, but not as powerful as FFXV version. Looks more like FFXVI is running the XV Luminous.
    (3)

  4. #24
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Its produced by Yoshi P who made sure to tell us all that graphics arent everything. So chances are the graphics will take a backseat similar to xiv to have better "content". I wouldn't expect any interesting stats or difficult environments either.
    (1)

  5. #25
    Player
    GrumbleBeard's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    299
    Character
    Severa Nanase
    World
    Jenova
    Main Class
    Sage Lv 90
    Quote Originally Posted by bass9020 View Post
    Its produced by Yoshi P who made sure to tell us all that graphics arent everything.
    He's completely right about it. I'd kill to have more games cut back on graphics in favor of game play and story.
    (12)

  6. #26
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by GrumbleBeard View Post
    He's completely right about it. I'd kill to have more games cut back on graphics in favor of game play and story.
    Its possible to have both but it has to be done right. If the game if fully open world then I think the graphics will take a hit. Id rather have a "smaller" open world to allow better control of assets and nicer looking graphics than a super bland open world that is open just for the sake of being open. We want to see the limitations pushed why would we buy a new console if its not going to at least look decent in the process as well?
    (0)

  7. #27
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    I will gladly take a small hit in the graphics department for better gameplay. FF15 was a massive let down for me. Pretty to look at, but not overly fun to play.
    (3)

  8. #28
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,872
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    My take on the state of the trailer was that it was earlier development footage, and it'll be polished up considerably later on. I think it's also all in game engine rendering, not the glossy pre rendered stuff we expect out of FF trailers, which is why it is a little less glittery than other intro videos.

    I'm just hyped because I wasn't expecting XVI so soon!
    (3)

  9. #29
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ayuhra View Post
    Eeeh... Unreal has had texture popping issues since forever so I'd be willing to pin pop in on that.

    Anyway as for the visuals of FF16 it looked fine to me? Personally, though, I'm willing to trade extreme graphics for more content.
    There's a fair difference between mega resolutions and the gestalts we call "graphics" -- e.g. as a sum of particle drawing systems, how motion blur is handled, antistrophic filtering, ambient occlusion, and so forth, that gives a game it's distinct "style" -- though.

    It doesn't take some huge number of polygons or great texture resolutions for a game to click for me, but at the same time much of the parts of a game's "graphics" are inseparable from artistic direction for me, and that will absolutely make or break my investment in a game.

    At present, XVI looks mostly like XV to me, but less polished (unsurprising for now, given that it's alpha footage... though even when 15 was XIII-Versus and ran on Crystal Tools, I felt its visual direction clicked). As I'm already not particularly a fan of how Luminous looks in XV, or the limitations of the engine as far as I can guess from XIV, and the lack of polish hits where it matters most to me, the game isn't clicking for me now. But, hey, it's alpha. It's likely been in production for less time than 15 was even just between secrecy and its tentative future as XIII-Versus, still several iterations of development hell before the XV we know today.
    (3)

  10. 09-18-2020 02:07 PM
    Reason
    wrong thread

  11. #30
    Player
    Neri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    Neridia Neririncia
    World
    Tonberry
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Aelin_Ashryver View Post
    I like how it looked personally. Hoping the storyline is of a darker nature too
    It does seems pretty dark to me. I mean: "Please! Joshua!! .... Wake Up!!" /blood splatterred
    (1)

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast