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  1. #17
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ReiMakoto View Post
    You cannot use skills while dashing? The animation lock of intervene means all you're doing there is a horrible clip thats a further damage loss especially if you're doing intervene-> fof-> spirits, you've not rolled your gcd at all there and are using fof on the wrong gcd still. I'm not trying to say you can't do it your way, just that your way is very sub optimal, and if a more optimal way exists why wouldn't you do it especially as its easier for you, easier for your party and generally just good practice? You're right that its not causing more wipes, but thats an incredibly lax attitude when you could be better for just as much effort
    Maybe I'm just weird, but doing the super-optimal robotic rotation over and over again is rather boring. I don't even always dash, either, sometimes I do throw the shield as I run in. *shrug* Either way, it's duty finder... and no I'm not saying that as a license to be lazy, but sometimes just mixing things up a bit, is more fun than being robotic all the time. I'm not saying that we should just mash random buttons and not even pay attention to combos and rotations, but there's enough variance to where you can do reasonably well, comfortably clear the content, but also mix things up a bit anyhow.

    If I wanted "must be at 100% optimal performance 100% of the time" I'd go to Savage or Ultimate.

    EDIT: A bit off-topic, but I have to comment on your signature:

    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    This only proves the Community's point: 95% of the community does not do Savage, therefore when you make changes to the game aimed at savage players, it feels like such changes are made to pander to a very small minority of the actual playerbase especially when such changes are detrimental to casuals.

    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Same thing as above: PvP is such a small niche area that few people in this game are even interested in, and so spending so many resources on it seems like a waste.

    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
    People like Blue Mage.... but maybe they don't like the ridiculous amount of work, and manual group-making that is required to get dungeons to learn the necessary spells to do all of the content required for the Morbol Mount. I'd like to get the mount myself, but you know..... I need dungeon bosses and I don't like having to leech off of other players and there's no duty finder for BLU until way later on. I need dungeons I can't solo, and some of those spells come out of Extreme Trials and what-not and it's like "bleeeeh".

    I like the idea of limited jobs, and BLU, etc. I don't like the lack of automated matchmaking for the group-required content.
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    Last edited by Maeka; 09-11-2020 at 09:28 PM.